Esempio n. 1
0
        private IEnumerator RunCollapse()
        {
            IEnumerator e = _modifier.Collaps();

            while (e.MoveNext())
            {
                yield return(e);
            }
            _collapseMesh = _modifier.GetMesh();
            _modifier     = null;
            if (_meshFilter != null)
            {
                _meshFilter.sharedMesh = _collapseMesh;
                _collapseTris          = _collapseMesh.triangles.Length / 3;
                _collpaseVerts         = _collapseMesh.vertexCount;
            }
        }