Esempio n. 1
0
    void OnCollisionEnter(Collision collisionInfo)
    {
        if (collisionInfo.gameObject == attackTank)
        {
            return;
        }
        GameObject  obj        = (GameObject)Instantiate(explodeEffect, transform.position, transform.rotation);
        AudioSource explodeSrc = obj.AddComponent <AudioSource> ();

        explodeSrc.spatialBlend = 1;
        explodeSrc.PlayOneShot(explodeClip);
        if (collisionInfo.gameObject != null)
        {
            Tank tk = collisionInfo.gameObject.GetComponent <Tank> ();
            if (tk != null)
            {
                tk.BeAttcked(attackTank);
            }
        }

        Destroy(gameObject);
    }