public void AddEntry(byte[] Identifier, TableSwitch NewEntry) { if (this.TableSwitches.ContainsKey(Identifier)) { this.TableSwitches[Identifier] = NewEntry; } else { this.TableSwitches.Add(Identifier, NewEntry); } }
public void AddEntry(byte[] Identifier, TableSwitch NewEntry) { if (this.TableSwitches.ContainsKey(Identifier)) this.TableSwitches[Identifier] = NewEntry; else this.TableSwitches.Add(Identifier, NewEntry); }