Esempio n. 1
0
	public void OnClick(){
	
		TabHandler tab = new TabHandler ();
		tab.tabButtonColor ("Syogu");
		
		GameObject mainController = GameObject.Find ("GameScene");
		mainController.GetComponent<NowOnButton> ().onButton = "Syogu";

		if (mainController.GetComponent<NowOnButton> ().lastButton != "Syogu") {
			Destroy(GameObject.Find ("BusyoStatus"));
			Destroy(GameObject.Find ("SenpouStatus"));
			Destroy (GameObject.Find ("KahouStatus"));

			/*Busyo View*/
			string busyoId = mainController.GetComponent<NowOnBusyo>().OnBusyo;

			//Make Syogu Status
			string path = "Prefabs/Busyo/SyoguMenu";
			GameObject syogu = Instantiate (Resources.Load (path)) as GameObject;
			syogu.transform.SetParent(GameObject.Find ("CenterView").transform);
			syogu.transform.localScale = new Vector2 (1, 1);
			syogu.name = "SyoguMenu";
			RectTransform syogu_transform = syogu.GetComponent<RectTransform> ();
			syogu_transform.anchoredPosition3D = new Vector3 (240, 31, 0);

			createSyoguView(busyoId);

			//Controller Setting
			mainController.GetComponent<NowOnButton> ().lastButton = "Syogu";
		}
	}
Esempio n. 2
0
	public void OnClick () {
		TabHandler tab = new TabHandler ();
		tab.tabButtonColor ("Ronkou");

		ArrayList myBusyo_list = new ArrayList ();

		GameObject mainController = GameObject.Find ("GameScene");
		mainController.GetComponent<NowOnButton> ().onButton = "Ronkou";
		string minBusyoId = "";

		/*Initial Setting*/
		if(mainController.GetComponent<NowOnButton> ().lastButton == ""){

			minBusyoId = createScrollView(myBusyo_list,minBusyoId,mainController);
				
		}

		if (mainController.GetComponent<NowOnButton> ().lastButton != "Ronkou") {
			/*CenterView*/
			//Delete Previous CenterView

			Destroy (GameObject.Find ("BusyoStatus"));
			Destroy (GameObject.Find ("SenpouStatus"));
			Destroy (GameObject.Find ("KahouStatus"));
			Destroy(GameObject.Find ("SyoguMenu"));

			string centerViewPath = "Prefabs/Busyo/BusyoStatus";
			GameObject center = Instantiate (Resources.Load (centerViewPath)) as GameObject;
			center.transform.SetParent(GameObject.Find ("CenterView").transform);
			RectTransform center_transform = center.GetComponent<RectTransform> ();
			center_transform.anchoredPosition3D = new Vector3 (240, 31, 0);
			center.transform.localScale = new Vector2 (1, 1);
			center.name = "BusyoStatus";

			/*Busyo View*/
			string busyoId = mainController.GetComponent<NowOnBusyo>().OnBusyo;

			//Initial
			if(mainController.GetComponent<NowOnButton> ().lastButton == ""){
				busyoId = minBusyoId;
				createBusyoView(busyoId);
			}

			/*Centeral View*/
			createBusyoStatusView(busyoId);

			string text = GameObject.Find ("KahouAtkValue").GetComponent<Text> ().text;
			//Controller Setting
			mainController.GetComponent<NowOnButton> ().lastButton = "Ronkou";
		}
	}
Esempio n. 3
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    public void OnClick()
    {
        AudioSource[] audioSources = GameObject.Find("SEController").GetComponents <AudioSource> ();
        audioSources [0].Play();

        TabHandler tab = new TabHandler();

        tab.tabButtonColor("Senpou");

        GameObject mainController = GameObject.Find("GameScene");

        mainController.GetComponent <NowOnButton> ().onButton = "Senpou";

        if (GameObject.Find("GameScene").GetComponent <NowOnButton> ().lastButton != "Senpou")
        {
            /*CenterView*/
            //Delete Previous View
            Destroy(GameObject.Find("BusyoStatus"));
            Destroy(GameObject.Find("KahouStatus"));
            Destroy(GameObject.Find("SyoguMenu"));

            /*Busyo View*/
            string busyoId = mainController.GetComponent <NowOnBusyo>().OnBusyo;

            //Make Senpou Status
            string     senpouPath = "Prefabs/Busyo/SenpouStatus";
            GameObject Senpou     = Instantiate(Resources.Load(senpouPath)) as GameObject;
            Senpou.transform.SetParent(GameObject.Find("CenterView").transform);
            Senpou.transform.localScale = new Vector2(1, 1);
            Senpou.name = "SenpouStatus";

            RectTransform senpou_transform = Senpou.GetComponent <RectTransform> ();
            senpou_transform.anchoredPosition3D = new Vector3(240, 31, 0);


            /*Centeral View*/
            createSenpouStatusView(busyoId);
            createSakuStatusView(busyoId);

            //Controller Setting
            mainController.GetComponent <NowOnButton> ().lastButton = "Senpou";
        }
    }
Esempio n. 4
0
    public void OnClick()
    {
        AudioSource[] audioSources = GameObject.Find("SEController").GetComponents <AudioSource> ();
        audioSources [0].Play();

        TabHandler tab = new TabHandler();

        tab.tabButtonColor("Ronkou");

        List <string> myBusyo_list = new List <string>();

        GameObject mainController = GameObject.Find("GameScene");

        mainController.GetComponent <NowOnButton> ().onButton = "Ronkou";
        string minBusyoId = "";

        /*Initial Setting*/
        if (mainController.GetComponent <NowOnButton> ().lastButton == "")
        {
            minBusyoId = createScrollView(myBusyo_list, minBusyoId, mainController, true);
        }

        if (mainController.GetComponent <NowOnButton> ().lastButton != "Ronkou")
        {
            /*CenterView*/
            //Delete Previous CenterView

            Destroy(GameObject.Find("BusyoStatus"));
            Destroy(GameObject.Find("SenpouStatus"));
            Destroy(GameObject.Find("KahouStatus"));
            Destroy(GameObject.Find("SyoguMenu"));

            string     centerViewPath = "Prefabs/Busyo/BusyoStatus";
            GameObject center         = Instantiate(Resources.Load(centerViewPath)) as GameObject;
            center.transform.SetParent(GameObject.Find("CenterView").transform);
            RectTransform center_transform = center.GetComponent <RectTransform> ();
            center_transform.anchoredPosition3D = new Vector3(240, 31, 0);
            center.transform.localScale         = new Vector2(1, 1);
            center.name = "BusyoStatus";

            /*Busyo View*/
            string busyoId = mainController.GetComponent <NowOnBusyo>().OnBusyo;

            //Initial
            if (mainController.GetComponent <NowOnButton> ().lastButton == "")
            {
                busyoId = minBusyoId;
                createBusyoView(busyoId);
            }

            /*Centeral View*/
            createBusyoStatusView(busyoId);

            string text = GameObject.Find("KahouAtkValue").GetComponent <Text> ().text;
            //Controller Setting
            mainController.GetComponent <NowOnButton> ().lastButton = "Ronkou";
        }
        if (mainController.GetComponent <NowOnButton>().lastButton == "")
        {
            firstSlot.GetComponent <BusyoView>().OnClick();
        }
    }
Esempio n. 5
0
    public void OnClick()
    {
        TabHandler tab = new TabHandler ();
        tab.tabButtonColor ("Kahou");

        GameObject mainController = GameObject.Find ("GameScene");
        mainController.GetComponent<NowOnButton> ().onButton = "Kahou";

        if (GameObject.Find ("GameScene").GetComponent<NowOnButton> ().lastButton != "Kahou") {
            //Delete Previous View
            Destroy(GameObject.Find ("BusyoStatus"));
            Destroy(GameObject.Find ("SenpouStatus"));

            //Make Kahou Status
            string kahouPath = "Prefabs/Busyo/KahouStatus";
            GameObject kahou = Instantiate (Resources.Load (kahouPath)) as GameObject;
            kahou.transform.SetParent(GameObject.Find ("CenterView").transform);
            kahou.transform.localScale = new Vector2 (1, 1);
            kahou.name = "KahouStatus";

            RectTransform kahou_transform = kahou.GetComponent<RectTransform> ();
            kahou_transform.anchoredPosition = new Vector3 (240, 31, 0);

            /*Kahou View*/
            string busyoId = mainController.GetComponent<NowOnBusyo>().OnBusyo;
            createKahouStatusView(busyoId);

            //Controller Setting
            mainController.GetComponent<NowOnButton> ().lastButton = "Kahou";

        }
    }