public ConvertionParameters(DirectoryInfo srcDir, DirectoryInfo dstDir, TEXTURE_FORMAT textureFormat = TEXTURE_FORMAT.PNG_INDEXED, float scale = 1.0f, TEXTURE_QUALITY textureQuality = TEXTURE_QUALITY.STANDARD, bool noTrim = false) { this.SrcDir = srcDir; this.DstDir = dstDir; this.TextureFormat = textureFormat; this.Scale = scale; this.TextureQuality = textureQuality; this.NoTrim = noTrim; }
public ConvertionParameters( DirectoryInfo srcDir, DirectoryInfo dstDir, TEXTURE_FORMAT textureFormat = TEXTURE_FORMAT.PNG_INDEXED, float scale = 1.0f, TEXTURE_QUALITY textureQuality = TEXTURE_QUALITY.STANDARD, bool noTrim = false ) { this.SrcDir = srcDir; this.DstDir = dstDir; this.TextureFormat = textureFormat; this.Scale = scale; this.TextureQuality = textureQuality; this.NoTrim = noTrim; }