public ConvertionParameters(DirectoryInfo srcDir, DirectoryInfo dstDir,
                             TEXTURE_FORMAT textureFormat   = TEXTURE_FORMAT.PNG_INDEXED, float scale = 1.0f,
                             TEXTURE_QUALITY textureQuality = TEXTURE_QUALITY.STANDARD, bool noTrim   = false)
 {
     this.SrcDir         = srcDir;
     this.DstDir         = dstDir;
     this.TextureFormat  = textureFormat;
     this.Scale          = scale;
     this.TextureQuality = textureQuality;
     this.NoTrim         = noTrim;
 }
 public ConvertionParameters(
     DirectoryInfo srcDir,
     DirectoryInfo dstDir,
     TEXTURE_FORMAT textureFormat = TEXTURE_FORMAT.PNG_INDEXED,
     float scale = 1.0f,
     TEXTURE_QUALITY textureQuality = TEXTURE_QUALITY.STANDARD,
     bool noTrim = false
     )
 {
     this.SrcDir = srcDir;
     this.DstDir = dstDir;
     this.TextureFormat = textureFormat;
     this.Scale = scale;
     this.TextureQuality = textureQuality;
     this.NoTrim = noTrim;
 }