public override void FinalizeConstruction() { HasCamera = _hasCamera; Camera = new System.Drawing.Point(_cameraXPos, _cameraYPos); base.FinalizeConstruction(); // if (Width > 0 && Height > 0) if (base.Width > 0 && base.Height > 0) { // _sizefromSkin = new Size(Width, Height); this._sizefromSkin = new Size(base.Width, base.Height); } }
public override void FinalizeConstruction() { HasCamera = _hasCamera; Camera = new System.Drawing.Point(_cameraXPos, _cameraYPos); base.FinalizeConstruction(); }
public override void FinalizeConstruction() { HasCamera = _hasCamera; Camera = new System.Drawing.Point(_cameraXPos, _cameraYPos); base.FinalizeConstruction(); }