Esempio n. 1
0
 public override void Awake()
 {
     _cooldownsSync.InitializeBehaviour(this, kListm_cooldownsSync);
     _consumedStockCount.InitializeBehaviour(this, kListm_consumedStockCount);
     _stockRefreshCountdowns.InitializeBehaviour(this, kListm_stockRefreshCountdowns);
     _currentCardIds.InitializeBehaviour(this, kListm_currentCardIds);
 }
Esempio n. 2
0
 public override void Awake()
 {
     m_skipEndOfGameCheck = false;
     m_points.InitializeBehaviour(this, kListm_points);
 }
Esempio n. 3
0
 public override void Awake()
 {
     m_values.InitializeBehaviour(this, kListm_values);
 }
Esempio n. 4
0
 public override void Awake()
 {
     m_actorData = GetComponent <ActorData>();
     m_abilityRequested.InitializeBehaviour(this, kListm_abilityRequested);
     m_cinematicsPlayedThisMatch.InitializeBehaviour(this, kListm_cinematicsPlayedThisMatch);
 }
Esempio n. 5
0
 public override void Awake()
 {
     m_regionsLastDisruptionTurn.InitializeBehaviour(this, kListm_regionsLastDisruptionTurn);
     Start();
 }