Esempio n. 1
0
    //float time;
    //float lerpValue;
    //float speed = 2f;
    //Touch touch;

    void Start()
    {
        cam        = Camera.main;
        ttScript   = terrainTester.GetComponent <SurfaceCollider>();
        fpsCDB     = FilePanelButton.GetComponent <FilePanel_SelectCDB>();
        pinScript  = PinToggle.GetComponent <AddPin>();
        lineScript = lineButton.GetComponent <LineButton>();
        polyScript = polyButton.GetComponent <PolygonButton>();

        //linePoints = new List<Vector3>();
        //polyPoints = new List<Vector3>();
        dots = new List <GameObject>();

        pinFeatures   = new List <Feature>();
        lineFeatures  = new List <Feature>();
        arealFeatures = new List <Feature>();
        toggle        = look.GetComponent <Toggle>();
    }
    void Collide(ParticleGPU a, SurfaceCollider s)
    {
        Vector3 energyA = (1 / 2) * a.mass * -a.velocity;

        a.velocity = -a.velocity * 10;
    }