void Start() { remotePlayer = GameObject.FindWithTag("RemotePlayer").transform; myParams = GetComponent <RemoteParams>(); myAni = GetComponent <RemoteAni>(); myParams.InitParams(); myParams.deadEvent.AddListener(RemoteChangeToPlayerDead); player = GameObject.FindWithTag("Player").transform; playerParams = GameObject.FindWithTag("Player").GetComponent <PlayerParams>(); playerAni = GameObject.FindWithTag("Player").GetComponent <PlayerAni>(); monster = GameObject.Find("Spider").transform; redTowerPos = GameObject.FindWithTag("RedTower").transform; curEnemyParams = GameObject.Find("Monster").GetComponent <MonsterParams>(); towerParams = GameObject.FindWithTag("RedTower").GetComponent <TowerParams>(); network = GameObject.Find("NetworkManager").GetComponent <Network>(); Debug.Log("리모트 FSM Start "); skillBtn = GameObject.Find("TaiLungSpell1").GetComponent <SkillButton>(); }
// 초기화 void Start() { playerCharacter = GameObject.FindWithTag("Player"); player = GameObject.FindWithTag("Player").transform; myParams = GetComponent <PlayerParams>(); myAni = GetComponent <PlayerAni>(); myParams.InitParams(); myParams.deadEvent.AddListener(ChangeToPlayerDead); remotePlayer = GameObject.FindWithTag("RemotePlayer").transform; remoteParams = GameObject.FindWithTag("RemotePlayer").GetComponent <RemoteParams>(); remoteAni = GameObject.FindWithTag("RemotePlayer").GetComponent <RemoteAni>(); remoteFSM = GameObject.FindWithTag("RemotePlayer").GetComponent <RemoteFSM>(); monster = GameObject.Find("Spider").transform; skillButton = GameObject.Find("TaiLungSpell1").GetComponent <SkillButton>(); curEnemyParams = GameObject.Find("Monster").GetComponent <MonsterParams>(); basicAttack = GameObject.Find("AttackButton").GetComponent <AttakButton>(); redTowerPos = GameObject.FindWithTag("RedTower").transform; towerParams = GameObject.FindWithTag("RedTower").GetComponent <TowerParams>(); network = GameObject.Find("NetworkManager").GetComponent <Network>(); joy = GameObject.Find("JoystickBackGround").GetComponent <JoyStick>(); }
// Use this for initialization void Start() { myParams = GetComponent <TowerParams>(); myParams.deadEvent.AddListener(CallDeadEvent); player = GameObject.FindWithTag("Player").transform; playerParams = player.gameObject.GetComponent <PlayerParams>(); remoteFSM = GameObject.FindWithTag("RemotePlayer").GetComponent <RemoteFSM>(); redTower = GameObject.FindWithTag("RedTower").GetComponent <GameObject>(); DistroyRedTower = GameObject.FindWithTag("RedTowerDistroy"); }
void Start() { towerParams = GameObject.Find("109").GetComponent <TowerParams>(); characterCreate = GetComponent <CharacterCreate>(); }