Esempio n. 1
0
 // Token: 0x06000571 RID: 1393 RVA: 0x00023428 File Offset: 0x00021828
 public override void UI_Start()
 {
     this.BackFunc();
     this.RaffleUI.GetComponent <RaffelPanel>().Init();
     if (SuperGameMaster.GetTmpRaffleResult() != -1)
     {
         this.freezeObject(true);
         this.blockUI(true, new Color(0f, 0f, 0f, 0f));
         ConfilmPanel confilm = this.ConfilmUI.GetComponent <ConfilmPanel>();
         confilm.OpenPanel("前回のふくびきの景品を\n受け取っていません");
         confilm.ResetOnClick_Screen();
         confilm.SetOnClick_Screen(delegate
         {
             confilm.ClosePanel();
         });
         confilm.SetOnClick_Screen(delegate
         {
             this.RaffleUI.GetComponent <RaffelPanel>().SetTmpResult();
         });
         confilm.SetOnClick_Screen(delegate
         {
             this.RaffleUI.GetComponent <RaffelPanel>().CloseResultButton();
         });
     }
     if (!SuperGameMaster.GetFirstFlag(Flag.FIRST_RAFFLE_ROLL))
     {
         SuperGameMaster.SetFirstFlag(Flag.FIRST_RAFFLE_ROLL);
         this.freezeObject(true);
         this.blockUI(true, new Color(0f, 0f, 0f, 0f));
         HelpPanel help = this.HelpUI.GetComponent <HelpPanel>();
         help.OpenPanel("ふくびき券5枚で\n1回抽選に挑戦ができます\n景品はここでしか手に入らない\n旅に役立つものものばかり\nぜひ挑戦してみてください");
         help.ResetOnClick_Screen();
         help.SetOnClick_Screen(delegate
         {
             help.ClosePanel();
         });
         help.SetOnClick_Screen(delegate
         {
             this.freezeObject(false);
         });
         help.SetOnClick_Screen(delegate
         {
             this.blockUI(false, new Color(0f, 0f, 0f, 0f));
         });
         return;
     }
 }
Esempio n. 2
0
 // Token: 0x06000290 RID: 656 RVA: 0x00009D94 File Offset: 0x00008194
 public void CheckDeskHelp()
 {
     if (!SuperGameMaster.GetFirstFlag(Flag.FIRST_SHOW_DESK))
     {
         SuperGameMaster.SetFirstFlag(Flag.FIRST_SHOW_DESK);
         base.GetComponent <FlickCheaker>().stopFlick(true);
         HelpPanel help = base.GetComponentInParent <UIMaster_MainIn>().HelpUI.GetComponent <HelpPanel>();
         help.OpenPanel("<color=#61a8c7><b>つくえ</b></color>にしたくをしてあげると\n帰ってくるタイミングがあわなくても\n" + SuperGameMaster.GetFrogName() + "は自分でもちものを\n選んで旅立っていきます\nこまめにつくえにしたくを\nしておいてあげましょう");
         help.ResetOnClick_Screen();
         help.SetOnClick_Screen(delegate
         {
             help.ClosePanel();
         });
         help.SetOnClick_Screen(delegate
         {
             this.GetComponent <FlickCheaker>().stopFlick(false);
         });
     }
 }
Esempio n. 3
0
    // Token: 0x06000754 RID: 1876 RVA: 0x00031A3C File Offset: 0x0002FE3C
    public void UpdateTutorial()
    {
        if (this.TutorialComplete())
        {
            return;
        }
        if (this.SetScene == Scenes.NONE)
        {
            return;
        }
        Scenes setScene = this.SetScene;

        if (setScene != Scenes.MainOut)
        {
            if (setScene != Scenes.MainIn)
            {
                if (setScene == Scenes.Shop)
                {
                    UIMaster_Shop UI_Cmp = this.UI.GetComponent <UIMaster_Shop>();
                    switch (this.tutorialStep)
                    {
                    case Step.d1_SH_BuyItem:
                    {
                        int selectShopIndex = UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().GetSelectShopIndex();
                        if (selectShopIndex != -1 && !UI_Cmp.HelpUI.activeSelf && selectShopIndex != 0)
                        {
                            UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().unsetCursor();
                            UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().ResetSelectShopIndex();
                            UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().SetInfoPanelData(-1, Vector3.zero);
                            UI_Cmp.DisplayPanel.GetComponent <FlickCheaker>().stopFlick(true);
                            UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f));
                            HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                            help.OpenPanel("はじめにお手頃な\n「えびづるのスコーン」を\n買ってみましょう");
                            help.ResetOnClick_Screen();
                            help.SetOnClick_Screen(delegate
                                {
                                    help.ClosePanel();
                                });
                            help.SetOnClick_Screen(delegate
                                {
                                    UI_Cmp.blockUI(false);
                                });
                            help.SetOnClick_Screen(delegate
                                {
                                    UI_Cmp.DisplayPanel.GetComponent <FlickCheaker>().stopFlick(false);
                                });
                        }
                        if (!UI_Cmp.BackFunc_GetStopFlag())
                        {
                            UI_Cmp.BackFunc_Stop(true);
                        }
                        if (SuperGameMaster.FindItemStock(0) >= 1)
                        {
                            this.StepTutorial(true);
                        }
                        break;
                    }

                    case Step.d2_SH_GoHome:
                    {
                        int selectShopIndex2 = UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().GetSelectShopIndex();
                        if (selectShopIndex2 != -1 && !UI_Cmp.HelpUI.activeSelf)
                        {
                            UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().unsetCursor();
                            UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().ResetSelectShopIndex();
                            UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().SetInfoPanelData(-1, Vector3.zero);
                        }
                        break;
                    }
                    }
                }
            }
            else
            {
                UIMaster_MainIn     component  = this.UI.GetComponent <UIMaster_MainIn>();
                ObjectMaster_MainIn component2 = this.Obj.GetComponent <ObjectMaster_MainIn>();
                if (component2.Frog.activeSelf)
                {
                    component2.Frog.SetActive(false);
                }
                if (component.BagDeskUI.GetComponent <BagDeskPanels>().EmptyIcon.activeSelf)
                {
                    component.BagDeskUI.GetComponent <BagDeskPanels>().EmptyIcon.SetActive(false);
                }
                Step step = this.tutorialStep;
                if (step != Step.e0_MI_OpenBag)
                {
                    if (step != Step.e1_MI_ReStart)
                    {
                        if (step == Step.b0_MI_GoOut)
                        {
                            this.seTime += Time.deltaTime;
                            if (this.seTime > 2f && this.seTime - Time.deltaTime < 2f)
                            {
                                HelpPanel component3 = component.HelpUI.GetComponent <HelpPanel>();
                                if (!component3.HelpWindow.activeSelf)
                                {
                                    component3.ClosePanel();
                                    component3.ActionStock_Next();
                                }
                            }
                        }
                    }
                }
                else
                {
                    if (component2.Frog.activeSelf)
                    {
                        component2.Frog.SetActive(false);
                    }
                    if (component.BagDeskUI.activeSelf)
                    {
                        component.BagDeskUI.GetComponent <FlickCheaker>().stopFlick(true);
                        if (!component.BagDeskUI.GetComponent <BagDeskPanels>().BagPanelUI.GetComponent <BagPanel>().ItemView.activeSelf)
                        {
                            if (!SuperGameMaster.GetStandby())
                            {
                                List <int> tmpListAll = component.BagDeskUI.GetComponent <BagDeskPanels>().Get_tmpListAll();
                                if (tmpListAll[0] == 0 && tmpListAll[1] == 1000)
                                {
                                    component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = true;
                                }
                                else
                                {
                                    component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = false;
                                }
                            }
                            else
                            {
                                component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = false;
                            }
                        }
                        else
                        {
                            component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = false;
                        }
                    }
                    else if (!component.BagMarkUI.activeSelf && !component.HelpUI.activeSelf)
                    {
                        component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = false;
                        List <int> bagList = SuperGameMaster.GetBagList();
                        if (bagList[0] == 0 && bagList[1] == 1000 && SuperGameMaster.GetStandby())
                        {
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.GoTravel);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.BackHome);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Picture);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Drift);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Return);
                            SuperGameMaster.travel.GoTravel(536870911, 1);
                            int index = SuperGameMaster.evtMgr.search_TimerEvtIndex_forType(TimerEvent.Type.BackHome);
                            EventTimerFormat eventTimerFormat = SuperGameMaster.evtMgr.get_TimerEvt(index);
                            List <int>       list             = new List <int>(eventTimerFormat.evtValue);
                            if (list.Count >= 6 && list[4] >= 10000)
                            {
                                list[4] = 3009;
                            }
                            SuperGameMaster.evtMgr.set_TimerEvt_forId(eventTimerFormat.id, list);
                            SuperGameMaster.evtMgr.SetTime_TimerEvt(TimerEvent.Type.GoTravel, 0, 536870911);
                            SuperGameMaster.SetStandby(true);
                            SuperGameMaster.SetLastTravelTime(536870911);
                            SuperGameMaster.SetStandbyWait(0);
                            component.BagCompleteCursor.SetActive(false);
                            this.StepTutorial(true);
                        }
                        else
                        {
                            SuperGameMaster.saveData.lastTravelTime = SuperGameMaster.saveData.restTime;
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.GoTravel);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.BackHome);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Picture);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Drift);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Return);
                            component.blockUI(false);
                            component.TutorialUBlock();
                            component.BagMarkUI.SetActive(true);
                        }
                    }
                }
            }
        }
        else
        {
            UIMaster_MainOut     UI_Cmp     = this.UI.GetComponent <UIMaster_MainOut>();
            ObjectMaster_MainOut component4 = this.Obj.GetComponent <ObjectMaster_MainOut>();
            Step step2 = this.tutorialStep;
            switch (step2 + 1)
            {
            case Step.a0_MO_FrogTap:
                this.seTime += Time.deltaTime;
                if (this.seTime % 5f < (this.seTime - Time.deltaTime) % 5f || this.seTime - Time.deltaTime == 0f)
                {
                    SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Sparrow"]);
                }
                if (Input.GetKeyDown(KeyCode.Escape) && !UI_Cmp.ConfilmUI.activeSelf)
                {
                    if (!UI_Cmp.Title_StartUI.activeSelf)
                    {
                        if (UI_Cmp.WebViewUI.activeSelf)
                        {
                            UI_Cmp.WebViewUI.GetComponent <WebViewPanel>().ClosePanel();
                        }
                        else
                        {
                            UI_Cmp.Title_StartUI.SetActive(true);
                            UI_Cmp.Title_PolicyUI.SetActive(false);
                        }
                        SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Cancel"]);
                    }
                    else
                    {
                        ConfilmPanel confilm = UI_Cmp.ConfilmUI.GetComponent <ConfilmPanel>();
                        confilm.OpenPanel_YesNo("アプリケーションを終了しますか?");
                        confilm.ResetOnClick_Yes();
                        confilm.SetOnClick_Yes(delegate
                        {
                            confilm.ClosePanel();
                        });
                        confilm.SetOnClick_Yes(delegate
                        {
                            SuperGameMaster.SaveData();
                        });
                        confilm.SetOnClick_Yes(delegate
                        {
                            Application.Quit();
                        });
                        confilm.ResetOnClick_No();
                        confilm.SetOnClick_No(delegate
                        {
                            confilm.ClosePanel();
                        });
                    }
                }
                break;

            case Step.a1_MO_FrogName:
                this.seTime += Time.deltaTime;
                if (this.seTime > 0f && this.seTime - Time.deltaTime < 0f)
                {
                    this.seTime = 0f;
                }
                this.seTime2 += Time.deltaTime;
                if (this.seTime2 > 4f)
                {
                    component4.Call_FlickMove(new Vector2(Mathf.Clamp((1.92f - Camera.main.transform.localPosition.x) / 60f, 1E-05f, 0.1f), 0f));
                }
                if (this.seTime2 > 7f)
                {
                    if (Input.GetMouseButtonDown(0))
                    {
                        Vector2 point = Camera.main.ScreenToWorldPoint(Input.mousePosition);
                        if (component4.Frog.GetComponent <Collider2D>().OverlapPoint(point))
                        {
                            this.StepTutorial(false);
                            UI_Cmp.FrogCursorUI.SetActive(false);
                        }
                    }
                    else if (this.seTime2 > 9f)
                    {
                        this.StepTutorial(false);
                        UI_Cmp.FrogCursorUI.SetActive(false);
                    }
                }
                if (this.seTime2 >= 2f && this.seTime2 - Time.deltaTime < 2f)
                {
                    SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Grassy"]);
                }
                if (this.seTime2 % 3f < (this.seTime2 - Time.deltaTime) % 3f && this.seTime2 > 7f)
                {
                    SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Frog"]);
                }
                if (this.seTime % 5f < (this.seTime - Time.deltaTime) % 5f || this.seTime - Time.deltaTime == 0f)
                {
                    SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Sparrow"]);
                }
                break;

            case Step.a2_MO_GoHome:
                if (this.seTime != 0f)
                {
                    this.seTime += Time.deltaTime;
                    UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, this.seTime));
                    if (this.seTime > 1f)
                    {
                        UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 1f));
                        this.seTime = 0f;
                        UI_Cmp.FrogNameUI.GetComponent <FrogNamePanel>().OpenNamePanel();
                        component4.Frog.SetActive(false);
                    }
                }
                break;

            case Step.b0_MI_GoOut:
                this.seTime += Time.deltaTime;
                if (this.seTime >= 0.5f && this.seTime - Time.deltaTime < 0.5f)
                {
                    SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Frog"]);
                }
                if (this.seTime <= 1f)
                {
                    UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 1f - this.seTime));
                }
                if (this.seTime > 1f && this.seTime - Time.deltaTime < 1f)
                {
                    UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f));
                    HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                    help.OpenPanel(string.Empty);
                    help.ResetOnClick_Screen();
                    help.SetOnClick_Screen(delegate
                    {
                        help.ClosePanel();
                    });
                    help.SetOnClick_Screen(delegate
                    {
                        help.ActionStock_Next();
                    });
                    help.ActionStock_New("おうちのなかに入っていきました\nなかをのぞいてみましょう");
                    help.ActionStock_Add(delegate
                    {
                        help.ClosePanel();
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.blockUI(false);
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.TutorialUBlock();
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveCursorUI.SetActive(true);
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate
                        {
                            this.StepTutorial(true);
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate
                        {
                            UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().enabled = true;
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate
                        {
                            SuperGameMaster.audioMgr.StopSE();
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate
                        {
                            SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Knock"]);
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate
                        {
                            this.seTime = 0f;
                        });
                    });
                }
                if (this.seTime > 3f && this.seTime - Time.deltaTime < 3f)
                {
                    HelpPanel component5 = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                    if (!component5.HelpWindow.activeSelf)
                    {
                        component5.ClosePanel();
                        component5.ActionStock_Next();
                    }
                }
                break;

            case Step.c0_MO_GetStandby:
                if (this.seTime == 0f)
                {
                    UI_Cmp.setFadeOut(99999f);
                    UI_Cmp.FadeUI.GetComponent <Image>().color = new Color(0f, 0f, 0f, 0f);
                }
                this.seTime += Time.deltaTime;
                if (this.seTime >= 1f && this.seTime - Time.deltaTime < 1f)
                {
                    UI_Cmp.setFadeOut(0.25f);
                    SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Move"]);
                }
                break;

            case Step.c1_MO_GetClover:
                if (!UI_Cmp.HelpUI.activeSelf)
                {
                    if (Input.GetMouseButtonUp(0))
                    {
                        component4.Call_FlickInit();
                    }
                    this.Obj.GetComponent <FlickCheaker>().FlickUpdate();
                    component4.Call_FlickMove();
                }
                if (Camera.main.transform.position.x <= -1.9f && UI_Cmp.CloverCursorUI.activeSelf)
                {
                    UI_Cmp.CloverCursorUI.SetActive(false);
                    HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                    help.OpenPanel("スライド操作でみつ葉のクローバーを\n収穫しましょう");
                    help.ResetOnClick_Screen();
                    help.SetOnClick_Screen(delegate
                    {
                        help.ClosePanel();
                    });
                    help.SetOnClick_Screen(delegate
                    {
                        this.StepTutorial(false);
                    });
                }
                break;

            case Step.c2_MO_GoShop:
                if (Input.GetMouseButton(0))
                {
                    if (Camera.main.transform.position.x > 0f)
                    {
                        UI_Cmp.CloverCursorUI.GetComponentInChildren <Image>().enabled = true;
                    }
                    else
                    {
                        UI_Cmp.CloverCursorUI.GetComponentInChildren <Image>().enabled = false;
                    }
                }
                if (!UI_Cmp.HelpUI.activeSelf && !UI_Cmp.ConfilmUI.activeSelf)
                {
                    component4.ScrollAndCloverCheck();
                    component4.CloverFarm.GetComponent <CloverFarm>().CloverProc();
                    if (SuperGameMaster.GetFirstFlag(Flag.TUTORIAL_CLOVER) && SuperGameMaster.GetFirstFlag(Flag.TUTORIAL_FOURLEAF) && SuperGameMaster.FindItemStock(1000) + SuperGameMaster.CloverPointStock() >= SuperGameMaster.GetCloverList().Count)
                    {
                        if (SuperGameMaster.FindItemStock(1000) > 10)
                        {
                            SuperGameMaster.getCloverPoint(10);
                        }
                        this.StepTutorial(true);
                    }
                }
                if (!UI_Cmp.HelpUI.activeSelf && !UI_Cmp.ConfilmUI.activeSelf && !SuperGameMaster.GetFirstFlag(Flag.TUTORIAL_CLOVER) && SuperGameMaster.CloverPointStock() >= 1)
                {
                    UI_Cmp.CloverMarkUI.SetActive(true);
                    HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                    help.OpenPanel("収穫したみつ葉のクローバーは\nこちらで確認することができます");
                    help.ResetOnClick_Screen();
                    help.SetOnClick_Screen(delegate
                    {
                        help.ClosePanel();
                    });
                    help.SetOnClick_Screen(delegate
                    {
                        UI_Cmp.CloverMarkUI.SetActive(false);
                    });
                    help.SetOnClick_Screen(delegate
                    {
                        help.ActionStock_Next();
                    });
                    help.ActionStock_New("畑のクローバーを全て収穫しましょう");
                    help.ActionStock_Add(delegate
                    {
                        help.ClosePanel();
                    });
                    SuperGameMaster.SetFirstFlag(Flag.TUTORIAL_CLOVER);
                }
                if (!UI_Cmp.HelpUI.activeSelf && !UI_Cmp.ConfilmUI.activeSelf && !SuperGameMaster.GetFirstFlag(Flag.TUTORIAL_FOURLEAF) && SuperGameMaster.FindItemStock(1000) >= 1)
                {
                    ConfilmPanel confilm = UI_Cmp.ConfilmUI.GetComponent <ConfilmPanel>();
                    confilm.OpenPanel(string.Empty);
                    confilm.AddContents(UnityEngine.Object.Instantiate <GameObject>(component4.CloverFarm.GetComponent <CloverFarm>().AddConfirm_pref));
                    confilm.ResetOnClick_Screen();
                    confilm.SetOnClick_Screen(delegate
                    {
                        confilm.ClosePanel();
                    });
                    confilm.SetOnClick_Screen(delegate
                    {
                        UI_Cmp.BackFunc_Stop(true);
                    });
                    SuperGameMaster.SetFirstFlag(Flag.TUTORIAL_FOURLEAF);
                }
                break;

            case Step._StepMax:
                if (!UI_Cmp.ResultUI.activeSelf && !UI_Cmp.HelpUI.activeSelf && !UI_Cmp.ConfilmUI.activeSelf && !SuperGameMaster.tutorial.TutorialComplete())
                {
                    HelpPanel    help    = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                    ConfilmPanel confilm = UI_Cmp.ConfilmUI.GetComponent <ConfilmPanel>();
                    help.OpenPanel(string.Concat(new string[]
                    {
                        string.Empty,
                        SuperGameMaster.GetFrogName(),
                        "は旅立ちました\n",
                        SuperGameMaster.GetFrogName(),
                        "が帰ってくるには\nしばらく時間がかかります\n今回のしたくなら数時間ほどで\n帰ってきそうです"
                    }));
                    help.ResetOnClick_Screen();
                    help.SetOnClick_Screen(delegate
                    {
                        help.ClosePanel();
                    });
                    help.SetOnClick_Screen(delegate
                    {
                        help.ActionStock_Next();
                    });
                    help.ActionStock_New("※ヘルプで通知をONに設定しておくと\n" + SuperGameMaster.GetFrogName() + "が帰ってきたときに\n通知が入ります");
                    help.ActionStock_Add(delegate
                    {
                        help.ClosePanel();
                    });
                    help.ActionStock_Add(delegate
                    {
                        help.ActionStock_Next();
                    });
                    help.ActionStock_New(SuperGameMaster.GetFrogName() + "は旅のしたくがなくても\n自由にでかけていきますが\n今回のように旅のしたくを\n手伝ってあげていると\n旅の様子をうつした<color=#61a8c7><b>写真</b></color>や\n手に入れた各地の<color=#61a8c7><b>おみやげ</b></color>を\nプレゼントしてくれます");
                    help.ActionStock_Add(delegate
                    {
                        help.ClosePanel();
                    });
                    help.ActionStock_Add(delegate
                    {
                        help.ActionStock_Next();
                    });
                    help.ActionStock_New(SuperGameMaster.GetFrogName() + "が出かけている間に\n次の旅に備えて\nみつ葉のクローバーを収穫して\nもちものを用意しておきましょう");
                    help.ActionStock_Add(delegate
                    {
                        help.ClosePanel();
                    });
                    help.ActionStock_Add(delegate
                    {
                        help.ActionStock_Next();
                    });
                    help.ActionStock_New("チュートリアルはここまでです\n" + SuperGameMaster.GetFrogName() + "との\n旅をお楽しみください");
                    help.ActionStock_Add(delegate
                    {
                        help.ClosePanel();
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.OpenPanel(string.Empty);
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.AddContents(UnityEngine.Object.Instantiate <GameObject>(UI_Cmp.AddConfirm_pref));
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.ResetOnClick_Screen();
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.SetOnClick_Screen(delegate
                        {
                            confilm.ClosePanel();
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.SetOnClick_Screen(delegate
                        {
                            UI_Cmp.blockUI(false);
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.SetOnClick_Screen(delegate
                        {
                            UI_Cmp.freezeObject(false);
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.SetOnClick_Screen(delegate
                        {
                            UI_Cmp.BackFunc_Stop(false);
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.SetOnClick_Screen(delegate
                        {
                            this.FinishTutorial();
                        });
                    });
                    SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Drift);
                }
                break;
            }
        }
    }
Esempio n. 4
0
 // Token: 0x06000384 RID: 900 RVA: 0x000145D4 File Offset: 0x000129D4
 public void CheckTravelEvent()
 {
     if (SuperGameMaster.evtMgr.search_ActEvtIndex_forType(TimerEvent.Type.BackHome) != -1 || SuperGameMaster.evtMgr.search_ActEvtIndex_forType(TimerEvent.Type.Return) != -1)
     {
         int num = SuperGameMaster.evtMgr.search_ActEvtIndex_forType(TimerEvent.Type.Return);
         if (num != -1)
         {
             EventTimerFormat eventTimerFormat = SuperGameMaster.evtMgr.get_ActEvt(num);
             SuperGameMaster.evtMgr.delete_ActEvt_forId(eventTimerFormat.id);
         }
         if (SuperGameMaster.evtMgr.search_ActEvtIndex_forType(TimerEvent.Type.BackHome) == -1)
         {
             this.OpenView(ResultPanel.ResultMode.Return);
             this.BackFunc();
         }
         else
         {
             this.OpenView(ResultPanel.ResultMode.BackTravel);
             this.BackFunc();
         }
         SuperGameMaster.SetFrogMotion(-1);
     }
     else if (SuperGameMaster.evtMgr.search_ActEvtIndex_forType(TimerEvent.Type.Picture) != -1)
     {
         this.OpenView(ResultPanel.ResultMode.Picture);
         this.BackFunc();
     }
     else if (SuperGameMaster.evtMgr.search_ActEvtIndex_forType(TimerEvent.Type.GoTravel) != -1)
     {
         this.OpenView(ResultPanel.ResultMode.GoTravel);
         this.BackFunc();
     }
     else if (SuperGameMaster.evtMgr.search_ActEvtIndex_forType(TimerEvent.Type.Drift) != -1)
     {
         this.OpenView(ResultPanel.ResultMode.Drift);
         this.BackFunc();
     }
     else if (SuperGameMaster.evtMgr.search_ActEvtIndex_forType(TimerEvent.Type.Friend) != -1 && this.FriendComeCheck())
     {
         this.OpenView(ResultPanel.ResultMode.Friend);
         this.BackFunc();
     }
     else
     {
         if (this.MODE != ResultPanel.ResultMode.NONE)
         {
             SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Cancel"]);
         }
         if (!SuperGameMaster.GetFirstFlag(Flag.FIRST_COME_FRIEND) && this.MODE == ResultPanel.ResultMode.Friend)
         {
             SuperGameMaster.audioMgr.StopSE();
             SuperGameMaster.SetFirstFlag(Flag.FIRST_COME_FRIEND);
             base.GetComponentInParent <UIMaster>().freezeObject(true);
             base.GetComponentInParent <UIMaster>().blockUI(true, new Color(0f, 0f, 0f, 0f));
             HelpPanel help = base.GetComponentInParent <UIMaster_MainOut>().HelpUI.GetComponent <HelpPanel>();
             help.OpenPanel(SuperGameMaster.GetFrogName() + "の<color=#61a8c7><b>友だち</b></color>が遊びにきました\n" + SuperGameMaster.GetFrogName() + "からもらった<color=#61a8c7><b>めいぶつ</b></color>で\n<color=#61a8c7><b>おもてなし</b></color>をしてあげましょう");
             help.ResetOnClick_Screen();
             help.SetOnClick_Screen(delegate
             {
                 help.ClosePanel();
             });
             help.SetOnClick_Screen(delegate
             {
                 this.GetComponentInParent <UIMaster>().freezeObject(false);
             });
             help.SetOnClick_Screen(delegate
             {
                 this.GetComponentInParent <UIMaster>().blockUI(false, new Color(0f, 0f, 0f, 0f));
             });
         }
         if (this.MODE == ResultPanel.ResultMode.Friend)
         {
             this.MailUI.CheckNewMail();
         }
         base.GetComponentInParent <UIMaster_MainOut>().BackFunc();
     }
 }
Esempio n. 5
0
    // Token: 0x060002E0 RID: 736 RVA: 0x0000D180 File Offset: 0x0000B580
    public void BuyItem()
    {
        ShopDataFormat shopDataFormat = SuperGameMaster.sDataBase.get_ShopDB(this.selectShopIndex);
        ItemDataFormat itemDataFormat = SuperGameMaster.sDataBase.get_ItemDB_forId(shopDataFormat.itemId);

        SuperGameMaster.getCloverPoint(-itemDataFormat.price);
        SuperGameMaster.GetItem(shopDataFormat.itemId, 1);
        base.GetComponentInParent <UIMaster>().OnSave();
        if (itemDataFormat.type != Item.Type.LunchBox)
        {
            IEnumerator enumerator = base.transform.GetEnumerator();
            try
            {
                while (enumerator.MoveNext())
                {
                    object    obj       = enumerator.Current;
                    Transform transform = (Transform)obj;
                    if (transform.name.Equals("DisplayItemButton(Clone)") && transform.GetComponent <DisplayItemButton>().shopIndex == this.selectShopIndex)
                    {
                        transform.GetComponent <DisplayItemButton>().SetSoldOut();
                        transform.GetComponent <DisplayItemButton>().NumDelete();
                    }
                }
            }
            finally
            {
                IDisposable disposable;
                if ((disposable = (enumerator as IDisposable)) != null)
                {
                    disposable.Dispose();
                }
            }
            this.selectShopIndex = -1;
            this.SetInfoPanelData(-1, Vector3.zero);
            base.GetComponent <FlickCheaker>().stopFlick(true);
            ConfilmPanel confilm = this.ConfilmUI.GetComponent <ConfilmPanel>();
            confilm.OpenPanel(itemDataFormat.name + "\nを買いました");
            confilm.ResetOnClick_Screen();
            confilm.SetOnClick_Screen(delegate
            {
                confilm.ClosePanel();
            });
            confilm.SetOnClick_Screen(delegate
            {
                this.GetComponent <FlickCheaker>().stopFlick(false);
            });
        }
        if (SuperGameMaster.tutorial.TutorialComplete() && (itemDataFormat.type != Item.Type.Tool || SuperGameMaster.GetFirstFlag(Flag.FIRST_BUY_TOOL)) && UnityEngine.Random.Range(0, 100) < 15)
        {
            SuperGameMaster.GetTicket(1);
            base.GetComponentInParent <UIMaster>().OnSave();
            if (itemDataFormat.type != Item.Type.LunchBox)
            {
                ConfilmPanel confilm = this.ConfilmUI.GetComponent <ConfilmPanel>();
                confilm.SetOnClick_Screen(delegate
                {
                    confilm.OpenPanel(string.Empty);
                });
                confilm.SetOnClick_Screen(delegate
                {
                    confilm.AddContents(UnityEngine.Object.Instantiate <GameObject>(this.AddConfirm_pref));
                });
                confilm.SetOnClick_Screen(delegate
                {
                    confilm.ResetOnClick_Screen();
                });
                confilm.SetOnClick_Screen(delegate
                {
                    this.GetComponent <FlickCheaker>().stopFlick(true);
                });
                confilm.SetOnClick_Screen(delegate
                {
                    confilm.SetOnClick_Screen(delegate
                    {
                        confilm.ClosePanel();
                    });
                });
                confilm.SetOnClick_Screen(delegate
                {
                    confilm.SetOnClick_Screen(delegate
                    {
                        this.GetComponent <FlickCheaker>().stopFlick(false);
                    });
                });
            }
            else
            {
                base.GetComponent <FlickCheaker>().stopFlick(true);
                ConfilmPanel confilm = this.ConfilmUI.GetComponent <ConfilmPanel>();
                confilm.OpenPanel(string.Empty);
                confilm.AddContents(UnityEngine.Object.Instantiate <GameObject>(this.AddConfirm_pref));
                confilm.ResetOnClick_Screen();
                confilm.SetOnClick_Screen(delegate
                {
                    confilm.ClosePanel();
                });
                confilm.SetOnClick_Screen(delegate
                {
                    this.GetComponent <FlickCheaker>().stopFlick(false);
                });
            }
        }
        if (itemDataFormat.type == Item.Type.Tool && !SuperGameMaster.GetFirstFlag(Flag.FIRST_BUY_TOOL))
        {
            SuperGameMaster.SetFirstFlag(Flag.FIRST_BUY_TOOL);
            base.GetComponent <FlickCheaker>().stopFlick(true);
            HelpPanel help = base.GetComponentInParent <UIMaster_Shop>().HelpUI.GetComponent <HelpPanel>();
            help.OpenPanel(string.Concat(new string[]
            {
                "<color=#61a8c7><b>どうぐ</b></color>をしたくしてあげると\n",
                SuperGameMaster.GetFrogName(),
                "の行き先に影響をあたえます\n色んな<color=#61a8c7><b>どうぐ</b></color>を用意して",
                SuperGameMaster.GetFrogName(),
                "に\n旅の提案をしてあげましょう"
            }));
            help.ResetOnClick_Screen();
            help.SetOnClick_Screen(delegate
            {
                help.ClosePanel();
            });
            help.SetOnClick_Screen(delegate
            {
                this.GetComponent <FlickCheaker>().stopFlick(false);
            });
            help.gameObject.SetActive(false);
            ConfilmPanel component = this.ConfilmUI.GetComponent <ConfilmPanel>();
            component.SetOnClick_Screen(delegate
            {
                help.gameObject.SetActive(true);
            });
            component.SetOnClick_Screen(delegate
            {
                this.GetComponent <FlickCheaker>().stopFlick(true);
            });
        }
        SuperGameMaster.audioMgr.StopSE();
        SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Buy"]);
    }
Esempio n. 6
0
    // Token: 0x060003CF RID: 975 RVA: 0x000178D0 File Offset: 0x00015CD0
    public void GetFlagList()
    {
        string text  = "\n\n\n";
        string text2 = text;

        text = string.Concat(new object[]
        {
            text2,
            "version = ",
            SuperGameMaster.saveData.version,
            " ( ",
            SuperGameMaster.saveData.version_start,
            " ) \n\n"
        });
        text2 = text;
        text  = string.Concat(new object[]
        {
            text2,
            "【補填フラグ】\u3000[",
            SuperGameMaster.saveData.hoten.Count,
            "] xxxxxxxxxxxxxxxx \n"
        });
        text2 = text;
        text  = string.Concat(new object[]
        {
            text2,
            " CallBackFlag :",
            SuperGameMaster.saveData.iapCallBackCnt,
            " \n"
        });
        for (int i = 0; i < SuperGameMaster.saveData.hoten.Count; i++)
        {
            text2 = text;
            text  = string.Concat(new object[]
            {
                text2,
                " [",
                i,
                "] : ",
                SuperGameMaster.saveData.hoten[i],
                "\n"
            });
        }
        List <int> flagList = SuperGameMaster.get_FlagList();

        text2 = text;
        text  = string.Concat(new object[]
        {
            text2,
            "\n\n【フラグリスト】\u3000[",
            flagList.Count,
            "] ............. \n"
        });
        for (int j = 0; j < flagList.Count; j++)
        {
            text2 = text;
            text  = string.Concat(new object[]
            {
                text2,
                " [",
                j,
                "] : <b>",
                (Flag.Type)j,
                "</b> = ",
                flagList[j],
                "\n"
            });
        }
        Step tutorialStep = SuperGameMaster.GetTutorialStep();

        text2 = text;
        text  = string.Concat(new object[]
        {
            text2,
            "\n\n【チュートリアル進捗】[save / ",
            tutorialStep,
            "(",
            (int)tutorialStep,
            ")] ............. \n"
        });
        for (int k = 0; k < 7; k++)
        {
            bool firstFlag = SuperGameMaster.GetFirstFlag((Flag)k);
            if (firstFlag)
            {
                text += "<color=#999999>";
            }
            text2 = text;
            text  = string.Concat(new object[]
            {
                text2,
                " [",
                k,
                "] : <b>",
                (Flag)k,
                "</b> = ",
                firstFlag,
                "\n"
            });
            if (firstFlag)
            {
                text += "</color>";
            }
        }
        if (!SuperGameMaster.tutorial.TutorialComplete())
        {
            tutorialStep = SuperGameMaster.tutorial.tutorialStep;
            text2        = text;
            text         = string.Concat(new object[]
            {
                text2,
                "\n\n<チュートリアル中> [",
                tutorialStep,
                "(",
                (int)tutorialStep,
                ")] ======== \n"
            });
            for (int l = 0; l < 13; l++)
            {
                if (tutorialStep > (Step)l)
                {
                    text += "<color=#999999>";
                }
                text2 = text;
                text  = string.Concat(new object[]
                {
                    text2,
                    "  (",
                    l,
                    ") ",
                    (Step)l,
                    "\n"
                });
                if (tutorialStep > (Step)l)
                {
                    text += "</color>";
                }
            }
            text += "================================= \n\n\n";
        }
        this.Result_text.GetComponent <Text>().text = text;
    }