public override void ShowAction(StoryTellingSystem stSystem)
 {
     stSystem.OnStageCharacter(performChar);
     stSystem.AnimateCharacter0("Know");
 }
Esempio n. 2
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 public override void ShowAction(StoryTellingSystem stSystem)
 {
     stSystem.OnStageCharacter(performChar, targetChar);
     stSystem.AnimateCharacter1("Shake");
 }
Esempio n. 3
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 public override void ShowAction(StoryTellingSystem stSystem)
 {
     stSystem.OnStageCharacter(performChar);
     stSystem.SetBackground(targetLocation);
     stSystem.AnimateCharacter1("Move");
 }