Esempio n. 1
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 void OnSceneLoaded(Scene aScene, LoadSceneMode aMode)
 {
     stormNode            = GameObject.Find("StormNode").GetComponent <StormNodeData>();
     lightningReal.sprite = stormNode.thunderCookie;
     rain.volume          = stormNode.stormVolume;
     thunder.volume       = stormNode.thunderVolume;
 }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     SceneManager.sceneLoaded += OnSceneLoaded;
     tried                = false;
     stormNode            = GameObject.Find("StormNode").GetComponent <StormNodeData>();
     lightningReal.sprite = stormNode.thunderCookie;
     rain.volume          = stormNode.stormVolume;
     thunder.volume       = stormNode.thunderVolume;
 }