Esempio n. 1
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 public void SwitchToLoudWhenBattleState(StopBattleMelodyWhenRoundBalancedEvent e, SoundListenerBattleStateNode listener)
 {
     this.SwitchToLoud(listener, listener.soundListenerBattleMixerSnapshotTransition.TransitionTimeToMelodySilent);
 }
 public void SwitchSoundListenerToBattleFinishState(StopBattleMelodyWhenRoundBalancedEvent e, SoundListenerNode listener, [JoinAll] SingleNode <MapInstanceComponent> map)
 {
     base.ScheduleEvent <SwitchSoundListenerStateEvent <SoundListenerStates.SoundListenerBattleState> >(listener);
 }