Esempio n. 1
0
    public override void Build(ShortcutSettings sSettings, GameObject parentObj)
    {
        base.Build(sSettings, parentObj);

        _selectSpeed = _sSettings.SelectSpeed;

        _width  = _sSettings.ItemWidth;
        _height = _sSettings.ItemHeight;

        _direction = sSettings.Direction;

        // rendering
        Rendering();

        // interaction setting
        InteractionManager.SetItemPos(_id, Camera.main.WorldToViewportPoint(centerObj.transform.position));
        InteractionManager.SetInterStart(_id, _sSettings.FocusStart);
    }
Esempio n. 2
0
	public override void Build (ShortcutSettings sSettings, GameObject parentObj)
	{
		base.Build (sSettings, parentObj);
		
		_selectSpeed = _sSettings.SelectSpeed;

		_width = _sSettings.ItemWidth;
		_height = _sSettings.ItemHeight;

		_direction = sSettings.Direction;

		// rendering
		Rendering ();
		
		// interaction setting
		InteractionManager.SetItemPos (_id, Camera.main.WorldToViewportPoint (centerObj.transform.position));
		InteractionManager.SetInterStart (_id, _sSettings.FocusStart);
	}