Esempio n. 1
0
    void ReloadDeck()
    {
        tempDeck.AddRange(pile);
        pile.Clear();
        StatCounter.IncrementTotalDeckReload();

        AddBlankToDeck();

        //Fire Spread code - move to another script if necessary

        GameObject[] fires = GameObject.FindGameObjectsWithTag("Fire");
        for (int i = 0; i < fires.Length; i++)
        {
            fires [i].GetComponent <FireController> ().SpreadWarning();
        }
    }