public override string ToString() { string res = "Current state: " + StartState.GetHashCode() + Environment.NewLine + "Accepting states: {"; foreach (var state in AcceptingStates) { res += state.GetHashCode() + ", "; } res += "}" + Environment.NewLine + Environment.NewLine; res += "States:" + Environment.NewLine; foreach (var state in AllStates) { res += state.GetHashCode() + Environment.NewLine; } res += Environment.NewLine; res += "Transition table:" + Environment.NewLine; foreach (var state in TransitionTable.Keys) { foreach (var kvp in TransitionTable[state]) { res += state.GetHashCode() + " --[" + kvp.Key + "]--> " + kvp.Value.GetHashCode() + Environment.NewLine; } } return(res); }
/// <inheritdoc /> public override int GetHashCode() { unchecked { return(((StartState != null ? StartState.GetHashCode() : 0) * 397) ^ (EndState != null ? EndState.GetHashCode() : 0)); } }
public override int GetHashCode() { int hash = 1; if (Id != 0) { hash ^= Id.GetHashCode(); } if (UserId != 0) { hash ^= UserId.GetHashCode(); } if (ActId != 0) { hash ^= ActId.GetHashCode(); } if (StartState != 0) { hash ^= StartState.GetHashCode(); } if (ImmediateFinishState != 0) { hash ^= ImmediateFinishState.GetHashCode(); } if (AwardState != 0) { hash ^= AwardState.GetHashCode(); } if (AcceptTime != 0L) { hash ^= AcceptTime.GetHashCode(); } return(hash); }
public override int GetHashCode() { return(InputAlphabet.GetHashCode() ^ StackAlphabet.GetHashCode() ^ States.GetHashCode() ^ StartState.GetHashCode() ^ Transitions.GetHashCode()); }
/// <summary> /// Gets the hashcode used for hashing purposes in hashtables and dictionaries /// </summary> /// <param name="obj"></param> /// <returns></returns> public override int GetHashCode() { int hash = 13; hash = hash * 23 + StartState.GetHashCode(); hash = hash * 23 + EndState.GetHashCode(); hash = hash * 23 + Operation.GetHashCode(); return(hash); }