void OnGUI() { if (isAndroidDevice() == false) { return; } if (banner) { StartAppWrapper.addBanner( StartAppWrapper.BannerType.AUTOMATIC, StartAppWrapper.BannerPosition.BOTTOM); banner = false; } if (interstitial) { listener = new Listener(); /*if(interestial_VIDEO) * StartAppWrapper.loadAd(StartAppWrapper.AdMode.REWARDED_VIDEO, listener); * else */if (interestial_OFFERS) { StartAppWrapper.loadAd(StartAppWrapper.AdMode.OFFERWALL, listener); } else if (interestial_FULLPAGE) { StartAppWrapper.loadAd(StartAppWrapper.AdMode.FULLPAGE, listener); } interstitial = false; } }
// Use this for initialization void Start() { #if UNITY_ANDROID StartAppWrapper.init(); StartAppWrapper.loadAd(); #endif }
//show the ad public void ShowAd() { #if UNITY_ANDROID StartAppWrapper.showAd(); StartAppWrapper.loadAd(); #endif }
public void addShowOfferwallButton(Rect showOfferwallButton) { if (GUI.Button(showOfferwallButton, "Show Offerwall", guiStyle)) { StartAppWrapper.loadAd(StartAppWrapper.AdMode.OFFERWALL, adEventListener); } }
public void addShowFullscreenButton(Rect showFullscreenButton) { if (GUI.Button(showFullscreenButton, "Show Fullscreen", guiStyle)) { StartAppWrapper.loadAd(StartAppWrapper.AdMode.FULLPAGE, adEventListener); } }
void Start() { StartAppWrapper.showSplash(); adEventListener = new AdEventListenerImplementation(); videoListener = new VideoListenerImplementation(); StartAppWrapper.setVideoListener(videoListener); }
// Use this for initialization void Start() { fullcollider.SetActive(false); menudemo.SetActive(false); checklogin = false; ProgressPuzzle = PuzzleP.GetComponent <PuzzleProgress> (); mystats.puzzles = ProgressPuzzle; sp = new ServiceAPI("cc5e4b986d3d998ac24752f4796db9da71b4ca958a405d4da416a5e254762284", "4ff997d23e3d2ae89e207a1899f0be8b3df96da3ec0118f64d7fe1859d0a6078"); App42API.Initialize("cc5e4b986d3d998ac24752f4796db9da71b4ca958a405d4da416a5e254762284", "4ff997d23e3d2ae89e207a1899f0be8b3df96da3ec0118f64d7fe1859d0a6078"); #if UNITY_ANDROID StartAppWrapper.init(); StartAppWrapper.addBanner( StartAppWrapper.BannerType.AUTOMATIC, StartAppWrapper.BannerPosition.BOTTOM); #endif #if UNITY_IPHONE StartAppWrapperiOS.unityOrientation(StartAppWrapperiOS.STAUnityOrientation.STALandscape); StartAppWrapperiOS.addBanner(StartAppWrapperiOS.BannerPosition.BOTTOM); StartAppWrapperiOS.disableReturnAd(); #endif /* * advertisement = banner.GetComponent<AdMobPlugin> (); * advertisement.verticalPosition = AdVerticalPosition.TOP; * advertisement.Reconfigure (); */ }
public void addShowRewardedVideoButton(Rect showRewardedVideoButton) { if (GUI.Button(showRewardedVideoButton, "Show Rewarded Video", guiStyle)) { StartAppWrapper.loadAd(StartAppWrapper.AdMode.REWARDED_VIDEO, adEventListener); } }
void Start() { if (Application.platform == RuntimePlatform.Android) { StartAppWrapper.loadAd(); } }
public void hideBanner() { if (isAndroidDevice()) { StartAppWrapper.removeBanner(); } }
public void OnPointerClick(PointerEventData eventData) { Time.timeScale = 1; if (showAds == true) { #if UNITY_ANDROID StartAppWrapper.showAd(); StartAppWrapper.loadAd(); #endif } /*if (Advertisement.IsReady ()) { * Advertisement.Show (); * }*/ level_settings.GetComponent <Level_settings> ().Save_User_Data(); for (int i = 0; i < activate.Count; i++) { activate[i].SetActive(true); } for (int i = 0; i < deactivate.Count; i++) { deactivate[i].SetActive(false); } }
//show video ad public void ShowVideoAd() { #if UNITY_ANDROID StartAppWrapper.showAd(); StartAppWrapper.loadAd(StartAppWrapper.AdMode.REWARDED_VIDEO); #endif }
void Start() { #if UNITY_ANDROID StartAppWrapper.addBanner( StartAppWrapper.BannerType.AUTOMATIC, StartAppWrapper.BannerPosition.TOP); #endif }
//init video ad public void InitVideoAd() { #if UNITY_ANDROID VideoListenerImplementation videoListener = new VideoListenerImplementation(); StartAppWrapper.setVideoListener(videoListener); StartAppWrapper.loadAd(StartAppWrapper.AdMode.REWARDED_VIDEO); #endif }
public void goScene(int SceneNumber) { #if UNITY_ANDROID StartAppWrapper.removeBanner(StartAppWrapper.BannerPosition.TOP); #endif Time.timeScale = 1; SceneManager.LoadScene(SceneNumber, LoadSceneMode.Single); }
void Start() { #if UNITY_ANDROID var videoListener = new VideoListenerImplementation(); StartAppWrapper.setVideoListener(videoListener); // StartAppWrapper.loadAd(StartAppWrapper.AdMode.REWARDED_VIDEO); #endif }
//show banner public void ShowBanner() { #if UNITY_ANDROID StartAppWrapper.addBanner( StartAppWrapper.BannerType.AUTOMATIC, StartAppWrapper.BannerPosition.BOTTOM); #endif }
// Use this for initialization void Start() { //Load the ad (after calling the init() function) #if UNITY_ANDROID StartAppWrapper.init(); StartAppWrapper.loadAd(); ShowSplash(); #endif }
void Start() { if (isAndroidDevice() == false) { return; } StartAppWrapper.init(); launchBanner(); }
public void launchInterestial() { if (isAndroidDevice() == false) { return; } listener = new Listener(); StartAppWrapper.loadAd(StartAppWrapper.AdMode.FULLPAGE, listener); }
public void Start() { Time.timeScale = 1.0f; #if UNITY_ANDROID StartAppWrapper.addBanner( StartAppWrapper.BannerType.AUTOMATIC, StartAppWrapper.BannerPosition.BOTTOM); #endif }
//================================ //================================ public void ShowQuitPanel() { Time.timeScale = 0; // this code make time in game frezze and it seem like game in pause. _quitpanel.SetActive(true); #if UNITY_ANDROID StartAppWrapper.init(); StartAppWrapper.loadAd(); ShowSplash(); #endif }
IEnumerator toto() { yield return(new WaitForSeconds(2)); //StartAppWrapper.showAd (); yield return(new WaitForSeconds(1)); Debug.Log("Startapp loadAD"); StartAppWrapper.loadAd(); }
// Use this for initialization void Start() { StartAppWrapper.init(); StartAppWrapper.loadAd(); /*StartAppWrapper.addBanner( * StartAppWrapper.BannerType.AUTOMATIC, * StartAppWrapper.BannerPosition.TOP);*/ StartCoroutine(first()); }
// public void ChangeToScene(int NumberOfScene) { TimeToFade(); Time.timeScale = 1; // this code make time in game run normally and it seem like game is running. SceneManager.LoadScene(NumberOfScene, LoadSceneMode.Single); #if UNITY_ANDROID StartAppWrapper.init(); StartAppWrapper.loadAd(); ShowSplash(); #endif }
// Use this for initialization public void ShowAdd() { #if UNITY_ANDROID StartAppWrapper.loadAd(StartAppWrapper.AdMode.REWARDED_VIDEO); StartAppWrapper.showAd(); StartAppWrapper.loadAd(StartAppWrapper.AdMode.REWARDED_VIDEO); #endif #if UNITY_EDITOR GameDataTracker.AD_Reward = true; #endif }
void Update() { #if UNITY_ANDROID if (Input.GetKeyUp(KeyCode.Escape)) { if (StartAppWrapper.onBackPressed(gameObject.name) == false) { Application.Quit(); } } #endif }
void Start() { if (isAndroidDevice() == false) { return; } setRandom(); if (/*interestial_VIDEO ||*/ interestial_OFFERS || interestial_FULLPAGE) { interstitial = true; } StartAppWrapper.init(); }
void Update() { if (Application.platform == RuntimePlatform.Android) { if (Input.GetKeyUp(KeyCode.Escape)) { if (StartAppWrapper.onBackPressed(gameObject.name) == false) { Application.Quit(); } } } }
// public void ChangeToScene(int NumberOfScene) { TimeToFade(); Time.timeScale = 1; // this code make time in game run normally and it seem like game is running. SceneManager.LoadScene(NumberOfScene, LoadSceneMode.Single); #if UNITY_ANDROID VideoListenerImplementation videoListener = new VideoListenerImplementation(); StartAppWrapper.setVideoListener(videoListener); StartAppWrapper.loadAd(StartAppWrapper.AdMode.REWARDED_VIDEO); ShowVideo(); #endif }