Esempio n. 1
0
    void Start() //or Awake() ?
    {
        animator       = GetComponent <SpritesheetAnimator>();
        spriteRenderer = GetComponent <SpriteRenderer>();
        rigidbody2D    = GetComponent <Rigidbody2D>();

        if (p2)
        {
            spriteRenderer.color = new Color(0.68f, 0.85f, 0.9f);
        }
        else
        {
            spriteRenderer.color = new Color(1.0f, 0.5f, 0.0f);
        }
    }
 void Start()
 {
     animator = GetComponent <SpritesheetAnimator>();
 }
Esempio n. 3
0
 void Start()
 {
     spriteRenderer = GetComponent <SpriteRenderer>();
     animator       = GetComponent <SpritesheetAnimator>();
     body           = GetComponent <Rigidbody2D>();
 }
 void Start()
 {
     animator = GetComponent <SpritesheetAnimator>();
     body     = GetComponent <Rigidbody2D>();
 }
Esempio n. 5
0
 void Start()
 {
     this.transform.position = new Vector3(2, 2, 0);
     spriteRenderer          = GetComponent <SpriteRenderer>();
     animator = GetComponent <SpritesheetAnimator>();
 }