/// <summary>
    /// 初期化
    /// </summary>
    /// <param name="data">セーブデータ</param>
    /// <param name="index">インデックス</param>
    public void Init(AdvSceneGallerySettingData data, int index, AdvSystemSaveData saveData)
    {
        bool isOpend = saveData.GalleryData.CheckSceneLabels(data.ScenarioLabel);

        ListViewItem.IsEnableButton = isOpend;
        if (!isOpend)
        {
            texture.LocalAlpha = 0;
            title.text         = "";
        }
        else
        {
            texture.SetTextureFile(data.ThumbnailPath, pixelsToUnits);
            title.text = data.Title;
        }
    }
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    /// <summary>
    /// 初期化
    /// </summary>
    /// <param name="data">セーブデータ</param>
    /// <param name="index">インデックス</param>
    public void Init(AdvCgGalleryData data, int index)
    {
        bool isOpen = (data.NumOpen > 0);

        ListViewItem.IsEnableButton = isOpen;
        if (isOpen)
        {
            texture.SetTextureFile(data.ThumbnailPath, pixelsToUnits);
            count.text = string.Format("{0,2}/{1,2}", data.NumOpen, data.NumTotal);
        }
        else
        {
            texture.LocalAlpha = 0;
            count.text         = "";
        }
    }
Esempio n. 3
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    void LoadCurrentTexture()
    {
        AdvTextureSettingData textureData = data.GetDataOpened(cuurentIndex);

        texture.SetTextureFile(Engine.DataManager.SettingDataManager.TextureSetting.LabelToGraphic(textureData.Key).Main, pixelsToUnits);
    }