protected virtual void OnSpeedChanged(SpeedChangedEventArgs e) { if (SpeedChanged != null) { SpeedChanged(this, e); } }
private SpeedChangedEventArgs OnSpeedChangedForOut() { SpeedChangedEventArgs args = new SpeedChangedEventArgs(); OnSpeedChanged(args); return(args); }
private SpeedChangedEventArgs OnSpeedChanged(int beforeSpeed, int afterSpeed) { SpeedChangedEventArgs args = new SpeedChangedEventArgs(beforeSpeed, afterSpeed); OnSpeedChanged(args); return(args); }
public void OnSpeedChanged(object sender, SpeedChangedEventArgs e) { Momentum = e.PlayerSpeed / e.MaxSpeed; }
//风速改变 private void mFloorSet_SpeedChanged(object sender, SpeedChangedEventArgs e) { // SendMessageToAllClient("Coffer " + e.ChangedRoom.ToString() + " " + e.ChangedRoom.IsCofferOpen); SendMessageToAllClient("SpeedChanged " + e.ChangedRoom.ToString() + " " + e.ChangedRoom.MyAirConditioner.Speed.ToString()); }