Esempio n. 1
0
    // Start is called before the first frame update
    private void OnCollisionEnter2D(Collision2D collision)
    {
        SpawnObj Sobj = collision.gameObject.GetComponent <SpawnObj>();

        if (Sobj != null)
        {
            GameObject spawned = Sobj.Spawn(toSpawn);
            if (spawned != null)
            {
                spawned.GetComponent <TimeStaticOBJ>().SetPivot(TimeChange.CurrentTime);
                TouchManager.Instance.eraseReference();
                Destroy(this.gameObject);
            }
        }
    }