void OnEnable() { int n = Random.Range(0, 3); textures = Resources.LoadAll<Texture2D>("movie" + (n + 1)); if (n == 0) { source.clip = m1; } else if (n == 1) { source.clip = m2; } else { source.clip = m3; } source.loop = false; SoundMgr.StopBGM(); StartCoroutine(StartFrame()); }
/// <summary> /// BGM停止 /// </summary> public void StopBgm(float time) { soundMgr.StopBGM(time); }