Esempio n. 1
0
    // Start is called before the first frame update
    void Start()
    {
        float snektimer = snekScale / snekspeed;

        generateSnek = true;
        gameUI       = GameObject.Find("Game UI");

        snekCTRL = gameUI.GetComponent <SnekControls>();
        snekCTRL.initFromSnek(this);

        SnekManager.Instance.InstantiateFood();
    }
Esempio n. 2
0
 private void Start()
 {
     sc = FindObjectOfType <SnekControls>();
 }