protected override List <Percept> UpdateSensors(RogueGame game)
        {
            List <Percept> list = m_LOSSensor.Sense(game, m_Actor);

            list.AddRange(m_LivingSmellSensor.Sense(game, m_Actor));
            return(list);
        }
Esempio n. 2
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 public override List <Percept> UpdateSensors()
 {
     m_LivingSmellSensor.Sense(m_Actor);
     m_MasterSmellSensor.Sense(m_Actor);
     return(m_MemLOSSensor.Sense());
 }