public void SetPosition(SpriteType type, Vector2 position) { switch (type) { case SpriteType.LargeTarget: LargeTarget.SetPosition(position); break; case SpriteType.SmallTarget: SmallTarget.SetPosition(position); break; } }
public void SetPosition(SpriteType type, Vector2 position) { switch (type) { case SpriteType.LargeTarget: LargeTarget.SetPosition(position); break; case SpriteType.SmallTarget: SmallTarget.SetPosition(position); break; } }