Esempio n. 1
0
        private void TheInit()
        {
            //Vector2 stPos = new Vector2(80, 360 + Constants.GameOffsetY);
            Rectangle stBounds = new Rectangle(30, 310 + Constants.GameOffsetY, 100, 100);

            SmallTarget = new SmallTarget();
            SmallTarget.Initialize(smallPosition, stBounds);

            const Byte targetTop  = 74;
            const Byte targetSize = 64;
            //Vector2 bgPos = new Vector2((Constants.ScreenWide - 64) / 2.0f, 250 + Constants.GameOffsetY);
            Rectangle bgBounds = new Rectangle(-2, targetTop + Constants.GameOffsetY, Constants.ScreenWide - targetSize + 2, Constants.ScreenHigh - (2 * Constants.GameOffsetY) - targetTop - targetSize + 2);

            LargeTarget = new LargeTarget();
            LargeTarget.Initialize(largePosition, Rectangle.Empty, bgBounds);
        }