Esempio n. 1
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 static public int GraphicUpdateComplete(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         self.GraphicUpdateComplete();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 2
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 static public int get_normalizedPosition(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.normalizedPosition);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 3
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 static public int get_onValueChanged(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.onValueChanged);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 4
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 static public int StopMovement(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         self.StopMovement();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 5
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 static public int get_visibleItems(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.visibleItems);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 6
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 static public int get_jumpElapsedTime(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.jumpElapsedTime);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 7
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 static public int get_curFocusedTrans(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.curFocusedTrans);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 8
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 static public int set_onValueChanged(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         SlotScrollRect.ScrollRectEvent v;
         checkType(l, 2, out v);
         self.onValueChanged = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 9
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 static public int set_content(IntPtr l)
 {
     try {
         SlotScrollRect            self = (SlotScrollRect)checkSelf(l);
         UnityEngine.RectTransform v;
         checkType(l, 2, out v);
         self.content = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 10
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 static public int set_SetMinColumnOrRaw(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         int            v;
         checkType(l, 2, out v);
         self.SetMinColumnOrRaw = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 11
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 static public int set_onResetShowItemCompleted(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         SlotScrollRect.FResetShowItem v;
         checkType(l, 2, out v);
         self.onResetShowItemCompleted = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 12
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 static public int set_onStopScroll(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         SlotScrollRect.FFocusedItem v;
         checkType(l, 2, out v);
         self.onStopScroll = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 13
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 static public int set_jumpElapsedTime(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         System.Single  v;
         checkType(l, 2, out v);
         self.jumpElapsedTime = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 14
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 static public int SetSelectedTrans(IntPtr l)
 {
     try {
         SlotScrollRect        self = (SlotScrollRect)checkSelf(l);
         UnityEngine.Transform a1;
         checkType(l, 2, out a1);
         self.SetSelectedTrans(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 15
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 static public int set_normalizedPosition(IntPtr l)
 {
     try {
         SlotScrollRect      self = (SlotScrollRect)checkSelf(l);
         UnityEngine.Vector2 v;
         checkType(l, 2, out v);
         self.normalizedPosition = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 16
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 static public int SetColumn(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         System.Int32   a1;
         checkType(l, 2, out a1);
         self.SetColumn(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 17
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 static public int SetListInfos(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         System.Collections.Generic.List <SLua.LuaTable> a1;
         checkType(l, 2, out a1);
         self.SetListInfos(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 18
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 static public int ResetShowItems(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         System.Collections.Generic.List <System.Int32> a1;
         checkType(l, 2, out a1);
         System.Single a2;
         checkType(l, 3, out a2);
         self.ResetShowItems(a1, a2);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 19
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 static public int SetVelocity(IntPtr l)
 {
     try {
         SlotScrollRect self = (SlotScrollRect)checkSelf(l);
         System.Single  a1;
         checkType(l, 2, out a1);
         System.Single a2;
         checkType(l, 3, out a2);
         self.SetVelocity(a1, a2);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }