Esempio n. 1
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 /// <summary>
 /// (Cross-Game compatible)
 /// </summary>
 /// <param name="skinnedMeshRenderer"></param>
 /// <returns></returns>
 public static List <Vector3> GetVertices(this SkinnedMeshRenderer skinnedMeshRenderer)
 {
     return(skinnedMeshRenderer.sharedMesh.isReadable
         ? skinnedMeshRenderer.sharedMesh.vertices.ToList()
         : skinnedMeshRenderer.BakedMesh().vertices.ToList());
 }