Esempio n. 1
0
 private void DisposeTimer()
 {
     if (m_timeoutGatherTimer != null)
     {
         m_timeoutGatherTimer.Dispose();
     }
 }
Esempio n. 2
0
        private void OnFightJoined(PlayedCharacter character, Fight fight)
        {
            if (m_checkTimer != null)
            {
                m_checkTimer.Dispose();
            }

            m_character = character.Fighter;
            character.Fighter.TurnStarted += OnTurnStarted;
            fight.StateChanged            += OnStateChanged;
        }