Esempio n. 1
0
    private void Update()
    {
        if (Input.GetButtonDown(m_PlayerPrefix + "Fire2"))
        {
            Shop.LeaveTheShop();
        }

        if (Input.GetAxis(m_PlayerPrefix + "Horizontal") > AxisValue && !m_selected)
        {
            m_SwitchCoroutine = StartCoroutine(CurrentIndexChanged(m_CurrentSelectedID + 1));
        }

        if (Input.GetAxis(m_PlayerPrefix + "Horizontal") < -AxisValue && !m_selected)
        {
            StartCoroutine(CurrentIndexChanged(m_CurrentSelectedID - 1));
        }

        if (Input.GetAxis(m_PlayerPrefix + "Vertical") > AxisValue && !m_selected)
        {
            StartCoroutine(CurrentIndexChanged(m_CurrentSelectedID - 10));
        }

        if (Input.GetAxis(m_PlayerPrefix + "Vertical") < -AxisValue && !m_selected)
        {
            m_SwitchCoroutine = StartCoroutine(CurrentIndexChanged(m_CurrentSelectedID + 10));
        }

        if (Input.GetButtonDown(m_PlayerPrefix + "Jump"))
        {
            m_ValidationCoroutine = StartCoroutine(ValidationButtonPressed());
        }
    }