Esempio n. 1
0
 public void ShotOverload()
 {
     shoot.ShootBullet(Vector3.down * 0.8f, Vector3.zero);
     shoot.ShootBullet(Vector3.left * 0.4f, Vector3.down * 0.8f, Vector3.forward * 2f);
     shoot.ShootBullet(Vector3.right * 0.4f, Vector3.down * 0.8f, Vector3.back * 2f);
     shoot.ShootBullet(Vector3.left * 0.8f, Vector3.down * 0.8f, Vector3.forward * 2f);
     shoot.ShootBullet(Vector3.right * 0.8f, Vector3.down * 0.8f, Vector3.back * 2f);;
 }