Esempio n. 1
0
        private string GetSessionFeedback(SessionUserFeedback userFeedback)
        {
            string result;

            switch (userFeedback)
            {
            case SessionUserFeedback.None:
                result = null;
                break;

            case SessionUserFeedback.MotionTooQuick:
                result = "You are moving too quickly. Slow down.";
                break;

            case SessionUserFeedback.NotEnoughFeatures:
                result = "There aren't enough features. Move around to another area.";
                break;

            case SessionUserFeedback.NotEnoughMotion:
                result = "Please move around.";
                break;

            default:
                result = null;
                break;
            }
            return(result);
        }
Esempio n. 2
0
 public string FeedbackToString(SessionUserFeedback userFeedback)
 {
     if (userFeedback == SessionUserFeedback.NotEnoughMotion)
     {
         return("Not enough motion.");
     }
     else if (userFeedback == SessionUserFeedback.MotionTooQuick)
     {
         return("Motion is too quick.");
     }
     else if (userFeedback == SessionUserFeedback.NotEnoughFeatures)
     {
         return("Not enough features.");
     }
     else
     {
         return("Keep moving! 🤳");
     }
 }