public void Register() { ServerConnect.SendRegistrationRequest(RegistrationUsername, RegistrationPassword, (bool success, String message) => { if (success) { SceneManager.LoadScene("Main"); } else { // TODO handle bad registration request } }); }
public void Register() { ServerConnect.SendRegistrationRequest(RegistrationUsername, RegistrationPassword, (bool success, String message) => { if (success) { SceneManager.LoadScene("Main"); } else { // TODO handle bad registration request } }); }