protected override List <List <double> > GenerateValues() { List <List <double> > data = new List <List <double> >(); List <double> oneVariableTestData = SequenceGenerator.GenerateSteps(-0.2m, 4.2m, 0.1m).Select(v => (double)v).ToList(); List <List <double> > testData = new List <List <double> >() { oneVariableTestData, oneVariableTestData }; var combinations = ValueGenerator.GenerateAllCombinationsOfValuesInLists(testData).ToList <IEnumerable <double> >(); var rand = new MersenneTwister((uint)Seed); for (int i = 0; i < AllowedInputVariables.Count(); i++) { data.Add(ValueGenerator.GenerateUniformDistributedValues(rand.Next(), 100, 0.3, 4).ToList()); data[i].AddRange(combinations[i]); } double x1, x2; List <double> results = new List <double>(); for (int i = 0; i < data[0].Count; i++) { x1 = data[0][i]; x2 = data[1][i]; results.Add(Math.Exp(-Math.Pow(x1 - 1, 2)) / (1.2 + Math.Pow(x2 - 2.5, 2))); } data.Add(results); return(data); }
protected override List <List <double> > GenerateValues() { List <List <double> > data = new List <List <double> >(); List <double> evenlySpacedSequence = SequenceGenerator.GenerateSteps(-5, 5, 0.4m).Select(v => (double)v).ToList(); List <List <double> > trainingData = new List <List <double> >() { evenlySpacedSequence, evenlySpacedSequence }; var combinations = ValueGenerator.GenerateAllCombinationsOfValuesInLists(trainingData).ToList(); var rand = new MersenneTwister((uint)Seed); for (int i = 0; i < AllowedInputVariables.Count(); i++) { data.Add(combinations[i].ToList()); data[i].AddRange(ValueGenerator.GenerateUniformDistributedValues(rand.Next(), 1000, -5, 5).ToList()); } double x, y; List <double> results = new List <double>(); for (int i = 0; i < data[0].Count; i++) { x = data[0][i]; y = data[1][i]; results.Add(1 / (1 + Math.Pow(x, -4)) + 1 / (1 + Math.Pow(y, -4))); } data.Add(results); return(data); }
protected override List <List <double> > GenerateValues() { List <List <double> > data = new List <List <double> >(); List <double> oneVariableTestData = SequenceGenerator.GenerateSteps(-3, 3, 0.1m).Select(v => (double)v).ToList(); List <List <double> > testData = new List <List <double> >() { oneVariableTestData, oneVariableTestData }; var combinations = ValueGenerator.GenerateAllCombinationsOfValuesInLists(testData).ToList(); var rand = new MersenneTwister((uint)Seed); for (int i = 0; i < AllowedInputVariables.Count(); i++) { data.Add(ValueGenerator.GenerateUniformDistributedValues(rand.Next(), 20, -3, 3).ToList()); data[i].AddRange(combinations[i]); } double x, y; List <double> results = new List <double>(); for (int i = 0; i < data[0].Count; i++) { x = data[0][i]; y = data[1][i]; results.Add(x * x * x / 5.0 + y * y * y / 2.0 - y - x); } data.Add(results); return(data); }
protected override List <List <double> > GenerateValues() { List <List <double> > data = new List <List <double> >(); List <double> oneVariableTestData = SequenceGenerator.GenerateSteps(0, 1, 0.01m).Select(v => (double)v).ToList(); List <List <double> > testData = new List <List <double> >() { oneVariableTestData, oneVariableTestData }; var combinations = ValueGenerator.GenerateAllCombinationsOfValuesInLists(testData).ToList <IEnumerable <double> >(); for (int i = 0; i < AllowedInputVariables.Count(); i++) { data.Add(ValueGenerator.GenerateUniformDistributedValues(100, 0, 1).ToList()); data[i].AddRange(combinations[i]); } double x, y; List <double> results = new List <double>(); for (int i = 0; i < data[0].Count; i++) { x = data[0][i]; y = data[1][i]; results.Add(Math.Pow(x, y)); } data.Add(results); return(data); }
protected override List <List <double> > GenerateValues() { List <List <double> > data = new List <List <double> >(); List <double> oneVariableTestData = SequenceGenerator.GenerateSteps(-0.05m, 6.05m, 0.02m).Select(v => (double)v).ToList(); List <List <double> > testData = new List <List <double> >() { oneVariableTestData, oneVariableTestData }; var combinations = ValueGenerator.GenerateAllCombinationsOfValuesInLists(testData).ToList <IEnumerable <double> >(); for (int i = 0; i < AllowedInputVariables.Count(); i++) { data.Add(ValueGenerator.GenerateUniformDistributedValues(30, 0.1, 5.9).ToList()); data[i].AddRange(combinations[i]); } double x1, x2; List <double> results = new List <double>(); for (int i = 0; i < data[0].Count; i++) { x1 = data[0][i]; x2 = data[1][i]; results.Add(6 * Math.Sin(x1) * Math.Cos(x2)); } data.Add(results); return(data); }
protected override List<List<double>> GenerateValues() { List<List<double>> data = new List<List<double>>(); data.Add(SequenceGenerator.GenerateSteps(-2, 2, 0.1m).Select(v => (double)v).ToList()); data[0].AddRange(SequenceGenerator.GenerateSteps(-2, 2, 0.001m).Select(v => (double)v)); double x; List<double> results = new List<double>(); for (int i = 0; i < data[0].Count; i++) { x = data[0][i]; results.Add(0.3 * x * Math.Sin(2 * Math.PI * x)); } data.Add(results); return data; }
protected override List <List <double> > GenerateValues() { List <List <double> > data = new List <List <double> >(); data.Add(SequenceGenerator.GenerateSteps(1m, 50, 1).Select(v => (double)v).ToList()); data[0].AddRange(SequenceGenerator.GenerateSteps(1m, 120, 1).Select(v => (double)v)); double x; List <double> results = new List <double>(); for (int i = 0; i < data[0].Count; i++) { x = data[0][i]; results.Add(Enumerable.Range(1, (int)x).Sum(j => 1.0 / j)); } data.Add(results); return(data); }
protected override List <List <double> > GenerateValues() { List <List <double> > data = new List <List <double> >(); data.Add(SequenceGenerator.GenerateSteps(1m, 100, 1).Select(v => (double)v).ToList()); data[0].AddRange(SequenceGenerator.GenerateSteps(1m, 100, 0.1m).Select(v => (double)v)); double x; List <double> results = new List <double>(); for (int i = 0; i < data[0].Count; i++) { x = data[0][i]; results.Add(Math.Log(x)); } data.Add(results); return(data); }
protected override List <List <double> > GenerateValues() { List <List <double> > data = new List <List <double> >(); data.Add(SequenceGenerator.GenerateSteps(0.05m, 10, 0.1m).Select(v => (double)v).ToList()); data[0].AddRange(SequenceGenerator.GenerateSteps(-0.5m, 10.5m, 0.05m).Select(v => (double)v)); double x; List <double> results = new List <double>(); for (int i = 0; i < data[0].Count; i++) { x = data[0][i]; results.Add(Math.Exp(-x) * Math.Pow(x, 3) * Math.Cos(x) * Math.Sin(x) * (Math.Cos(x) * Math.Pow(Math.Sin(x), 2) - 1)); } data.Add(results); return(data); }
protected override List <List <double> > GenerateValues() { List <List <double> > data = new List <List <double> >(); int n = 300; var rand = new MersenneTwister((uint)Seed); data.Add(ValueGenerator.GenerateUniformDistributedValues(rand.Next(), n, 0.05, 2).ToList()); data.Add(ValueGenerator.GenerateUniformDistributedValues(rand.Next(), n, 1, 2).ToList()); data.Add(ValueGenerator.GenerateUniformDistributedValues(rand.Next(), n, 0.05, 2).ToList()); List <List <double> > testData = new List <List <double> >() { SequenceGenerator.GenerateSteps(-0.05m, 2.05m, 0.15m).Select(v => (double)v).ToList(), SequenceGenerator.GenerateSteps(0.95m, 2.05m, 0.1m).Select(v => (double)v).ToList(), SequenceGenerator.GenerateSteps(-0.05m, 2.05m, 0.15m).Select(v => (double)v).ToList() }; var combinations = ValueGenerator.GenerateAllCombinationsOfValuesInLists(testData).ToList <IEnumerable <double> >(); for (int i = 0; i < AllowedInputVariables.Count(); i++) { data[i].AddRange(combinations[i]); } double x1, x2, x3; List <double> results = new List <double>(); for (int i = 0; i < data[0].Count; i++) { x1 = data[0][i]; x2 = data[1][i]; x3 = data[2][i]; results.Add(30 * ((x1 - 1) * (x3 - 1)) / (Math.Pow(x2, 2) * (x1 - 10))); } data.Add(results); return(data); }
protected override List <List <double> > GenerateValues() { List <List <double> > data = new List <List <double> >(); List <List <double> > trainingData = new List <List <double> >() { SequenceGenerator.GenerateSteps(0.05m, 10, 0.1m).Select(v => (double)v).ToList(), SequenceGenerator.GenerateSteps(0.05m, 10.05m, 2).Select(v => (double)v).ToList() }; List <List <double> > testData = new List <List <double> >() { SequenceGenerator.GenerateSteps(-0.5m, 10.5m, 0.05m).Select(v => (double)v).ToList(), SequenceGenerator.GenerateSteps(-0.5m, 10.5m, 0.5m).Select(v => (double)v).ToList() }; var trainingComb = ValueGenerator.GenerateAllCombinationsOfValuesInLists(trainingData).ToList <IEnumerable <double> >(); var testComb = ValueGenerator.GenerateAllCombinationsOfValuesInLists(testData).ToList <IEnumerable <double> >(); for (int i = 0; i < AllowedInputVariables.Count(); i++) { data.Add(trainingComb[i].ToList()); data[i].AddRange(testComb[i]); } double x1, x2; List <double> results = new List <double>(); for (int i = 0; i < data[0].Count; i++) { x1 = data[0][i]; x2 = data[1][i]; results.Add(Math.Exp(-x1) * Math.Pow(x1, 3) * Math.Cos(x1) * Math.Sin(x1) * (Math.Cos(x1) * Math.Pow(Math.Sin(x1), 2) - 1) * (x2 - 5)); } data.Add(results); return(data); }