public void draw(SpriteBatch sprite_batch) { Vector2 offset = this.loc + draw_vector(); sprite_batch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend); // Window draw_window(sprite_batch); // Scroll Bar if (Scrollbar != null) { Scrollbar.draw(sprite_batch, -offset); } sprite_batch.End(); // Map Sprites draw_units(sprite_batch); sprite_batch.GraphicsDevice.ScissorRectangle = Scene_Map.fix_rect_to_screen(Unit_Scissor_Rect); sprite_batch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, Scissor_State); draw_selected_cursor(sprite_batch); sprite_batch.End(); sprite_batch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend); if (Active) { UnitCursor.draw(sprite_batch, -draw_vector()); } sprite_batch.End(); }
protected override void draw_window(SpriteBatch sprite_batch) { sprite_batch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend); // Scroll Bar if (Scrollbar != null) { Scrollbar.draw(sprite_batch); } Description_Window.draw(sprite_batch); Description.draw(sprite_batch); CancelButton.Draw(sprite_batch); Banner.draw(sprite_batch); Banner_Text.draw(sprite_batch); sprite_batch.End(); // Labels sprite_batch.GraphicsDevice.ScissorRectangle = Scene_Map.fix_rect_to_screen(Data_Scissor_Rect); sprite_batch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, Scissor_State); OptionsNodes.Draw(sprite_batch, Offset); SettingsNodes.Draw(sprite_batch, Offset); if (on_soloanim && SoloAnim_Allowed) { Solo_Icon.draw(sprite_batch); } sprite_batch.End(); sprite_batch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend); // Cursor OptionsCursor.draw(sprite_batch); SettingsCursor.draw(sprite_batch); // Page Arrows Up_Page_Arrow.draw(sprite_batch); Down_Page_Arrow.draw(sprite_batch); sprite_batch.End(); }
protected override void draw_window(SpriteBatch sprite_batch) { base.draw_window(sprite_batch); if (Scrollbar != null) { sprite_batch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend); Scrollbar.draw(sprite_batch, -(loc + draw_vector() + new Vector2(0, Text_Offset.Y))); sprite_batch.End(); } }
public override void Draw(SpriteBatch spriteBatch) { if (DataDisplayed) { spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend); Background.draw(spriteBatch); if (Scrollbar != null) { Scrollbar.draw(spriteBatch); } spriteBatch.End(); RasterizerState scissorState = new RasterizerState { ScissorTestEnable = true }; Rectangle textClip = new Rectangle( (int)BASE_OFFSET.X, (int)BASE_OFFSET.Y, Config.WINDOW_WIDTH - (int)(BASE_OFFSET.X * 2), Config.WINDOW_HEIGHT - (int)(BASE_OFFSET.Y * 2)); spriteBatch.GraphicsDevice.ScissorRectangle = Scene_Map.fix_rect_to_screen(textClip); spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, null, scissorState); foreach (var text in CreditsText) { text.draw(spriteBatch, ScrollOffset - BASE_OFFSET); } spriteBatch.End(); if (FullCreditsButton != null) { spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend); FullCreditsButton.Draw(spriteBatch); spriteBatch.End(); } } base.Draw(spriteBatch); }