public IEnumerator C_GameLost()
    {
        for (int x=0; x<m_ArrayX; x++)
        {
            for (int y=0; y<m_ArrayY; y++)
            {
                m_PanelUI.SetActive (false);
                ScriptTextSystem.instance.Erase2();
                m_ScriptCard= m_MemoryArray[x,y].GetComponent<ScriptCard>();
                m_ScriptCard.CardFall();
            }
        }

        yield return new WaitForSeconds (1f);
        m_PanelDefeat.SetActive (true);
    }
Esempio n. 2
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        private void DeleteScriptCard(int id)
        {
            ScriptCard scriptCardToDelete = GetScriptCardById(id);

            ScriptCardCollection.Remove(scriptCardToDelete);
        }