/// <summary> /// Release the background screen from covering. /// </summary> protected void resume() { if (m_isPausing) { ScreensManager.PopBack(); } else { bool v_EraseThisCover = true; m_backgroundGameScreen.ScreensManager.MoveTo(m_backgroundGameScreen, v_EraseThisCover); } }
/// <summary> /// Close this screen. /// </summary> /// <param name="i_GameTime">Game Time.</param> public virtual void Close(GameTime i_GameTime = null) { ScreensManager.PopBack(); Dispose(); }