Esempio n. 1
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        public void by_css_with_a_template()
        {
            var fixture = new ScreenFixture <ViewModel>();
            var grammar = new ClickFixture()["click3"].As <ClickGrammar>();

            grammar.Template.ShouldEqual("launch the something");
        }
Esempio n. 2
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        public void exercise_enter_value_grammar()
        {
            var fixture = new ScreenFixture <ViewModel>();

            theGrammar = grammarNamed("EnterDirection");

            theGrammar.Execute(new Step().With("Direction", "North"));

            Driver.FindElement(By.Name("Direction"))
            .GetAttribute("value").ShouldEqual("North");
        }
Esempio n. 3
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 public ClickGrammar(ScreenFixture fixture, GestureConfig config)
     : base(fixture, config)
 {
 }
Esempio n. 4
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 public ClickGrammar(ScreenFixture fixture, GestureConfig config) : base(fixture, config)
 {
 }
Esempio n. 5
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 public SimpleElementGesture(ScreenFixture fixture, GestureConfig config)
 {
     _fixture = fixture;
     _config  = config;
 }
Esempio n. 6
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 public EnterValueGrammar(ScreenFixture fixture, GestureConfig def) : base(fixture, def)
 {
 }
Esempio n. 7
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 public CheckValueGrammar(ScreenFixture fixture, GestureConfig config)
     : base(fixture, config)
 {
 }
Esempio n. 8
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 public CheckValueGrammar(ScreenFixture fixture, GestureConfig config) : base(fixture, config)
 {
 }
 public ErrorGeneratingGesture(ScreenFixture fixture, GestureConfig config) : base(fixture, config)
 {
 }
Esempio n. 10
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 public EnterValueGrammar(ScreenFixture fixture, GestureConfig def)
     : base(fixture, def)
 {
 }
Esempio n. 11
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 public SimpleElementGesture(ScreenFixture fixture, GestureConfig config)
 {
     _fixture = fixture;
     _config = config;
 }