Scr_CameraController cameraController;              // カメラコントローラのマネージャ


    void Start () {
        cameraDir = Vector3.Scale(transform.forward, new Vector3(1, 1, 1)).normalized;

        //コントロールマネージャの取得
        if (GameObject.Find("PuniconCamera/ControllerManager") != null)
        {
            controllerManager = GameObject.Find("PuniconCamera/ControllerManager").GetComponent<Scr_ControllerManager>();
            cameraController = GameObject.Find("PuniconCamera/CameraController").GetComponent<Scr_CameraController>();
        }
    }
    // Use this for initialization
    void Start()
    {
        if (GameObject.Find("PuniconCamera/CameraController") != null)
        {
            CameraController = GameObject.Find("PuniconCamera/CameraController").GetComponent <Scr_CameraController>();
        }

        if (GameObject.Find("OfflinePlayer_Tanuki/StandCameraObj") != null)
        {
            Camera = GameObject.Find("OfflinePlayer_Tanuki/StandCameraObj").GetComponent <OfflineCameraStand>();
        }
    }
    // Use this for initialization
    void Start()
    {
        m_targetRotation   = transform.rotation;
        playerStateManager = this.gameObject.GetComponent <scr_PSM>();
        m_cameraController = Camera.main.GetComponent <Scr_CameraController>();

        if (GetComponent <Rigidbody>())
        {
            m_rb = GetComponent <Rigidbody>();
        }
        else
        {
            Debug.LogError("The player needs a rigidbody");
        }
        forwardInput = 0; turnInput = 0; jumpInput = 0;
    }
    //--------------------------------------------------------------------------
    //          初期化処理
    //--------------------------------------------------------------------------
    void Start()
    {
        nTouchCount    = 0;
        nTouchCountOld = 0;
        nContollerID   = -1;
        nCameraID      = -1;


        if (GameObject.Find("PuniconCamera/ControllerManager") != null)
        {
            ControllerManager = GameObject.Find("PuniconCamera/ControllerManager").GetComponent <Scr_ControllerManager>();
        }

        if (GameObject.Find("PuniconCamera/CameraController") != null)
        {
            CameraController = GameObject.Find("PuniconCamera/CameraController").GetComponent <Scr_CameraController>();
        }

        if (GameObject.Find("PuniconCamera/Punicon") != null)
        {
            punicon = GameObject.Find("PuniconCamera/Punicon").GetComponent <PunipuniController>();
        }
    }