/// <summary> /// Calls the raiseFunction and updates appropriate values when button is pressed /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void enterRaise_Click(object sender, EventArgs e) { int raiseInt = Int32.Parse(raiseInput.Text); if (raiseInt > scorekeeper.playerCurrency) { MessageBox.Show("The value entered is more than you have!\n Enter a lower value"); } else if (raiseInt <= scorekeeper.currentBet) { MessageBox.Show("The amount you entered is lower than or equal to the current bet!\n Enter a higher value"); } else { scorekeeper.raiseFunction(raiseInt); updateValues(); endBet(); } }