Esempio n. 1
0
    public void PlayerDeath()
    {
        playerLives -= 1;
        lifeDisplayPanel.RemoveLife();

        if (audioSource)
        {
            audioSource.PlayOneShot(playerDeathClip);
        }

        if (playerLives > 0)
        {
            RespawnPlayer();
        }
        else
        {
            Scorekeeper.GameOver();
        }
    }