Esempio n. 1
0
 void OnTriggerEnter(Collider other)
 {
     if (ScoreAndWordCompletion.checkLetter(letter))
     {
         Destroy(gameObject);
     }
 }
Esempio n. 2
0
 public void StartLevel1()
 {
     if (ScoreAndWordCompletion.complete)
     {
         Timer.timer = 120f;
         ScoreAndWordCompletion.progress = " ";
         ScoreAndWordCompletion.complete = false;
         ScoreAndWordCompletion.chooseWord();
         ScoreAndWordCompletion.letterCount = 0;
         SceneManager.LoadScene("Level1");
     }
 }