Esempio n. 1
0
    void FormatData()
    {
        if (photonView.isMine)
        {
            SceneManager.AddMy_SoldierList(this);
            if (originalData.ATK_Level != MyEnemyData.mySoldierAtkLevel || originalData.DEF_Level != MyEnemyData.mySoldierDefLevel)
            {
                originalData = MyEnemyData.instance.getMySoldierData(DataName);
            }
        }
        else
        {
            SceneManager.AddEnemy_SoldierList(this);
            if (originalData.ATK_Level != MyEnemyData.enemySoldierAtkLevel || originalData.DEF_Level != MyEnemyData.enemySoldierDefLevel)
            {
                originalData = MyEnemyData.instance.getEnemySoldierData(DataName);
            }
        }

        enemyData = originalData;
        deadManager.ifDead(false);
        nav.speed = enemyData.moveSpeed;

        if (ani.GetBool(aniHashValue[1]))
        {
            Net.RPC("TP_stopAni", PhotonTargets.All, false);
        }

        if (myCollider != null)
        {
            myCollider.enabled = true;
        }

        if (photonView.isMine)
        {
            nowPoint = Find_PathPoint;
            if (nav != null)
            {
                nav.enabled = true;
            }
            stopDetect   = false;
            nowGoAtkCore = false;
            InvokeRepeating("FindMyTarget", 0.3f, 0.6f);
        }
    }