Esempio n. 1
0
    IEnumerator UnLoadScene(string sceneName)
    {
        Scene scene = SceneManager.GetSceneByName(sceneName);

        if (!scene.isLoaded)
        {
            Debug.LogError("Scene " + sceneName + " is not loaded");
            yield break;
        }
        SceneLogic sceneLogic = GetSceneLogic(scene);

        sceneLogic.OnQuit();
        AsyncOperation async = SceneManager.UnloadSceneAsync(scene);

        yield return(async);
    }