public static void Start(SceneFreeModeSelectManager __instance)
        {
            //Maid maid = GameMain.Instance.CharacterMgr.GetMaid(0);
            //GameObject gameObject = base.gameObject.transform.parent.gameObject;
            //UIGrid component = UTY.GetChildObject(gameObject, "MenuSelect/Menu/FreeModeMenuButton", false).GetComponent<UIGrid>();
            //GameObject childObject = UTY.GetChildObject(gameObject, "MenuSelect/Menu/FreeModeMenuButton/ストーリー", false);
            //GameObject childObject2 = UTY.GetChildObject(gameObject, "MenuSelect/Menu/FreeModeMenuButton/日常", false);
            //GameObject childObject3 = UTY.GetChildObject(gameObject, "MenuSelect/Menu/FreeModeMenuButton/夜伽", false);
            //GameObject childObject4 = UTY.GetChildObject(gameObject, "MenuSelect/Menu/FreeModeMenuButton/VIP", false);
            //GameObject childObject5 = UTY.GetChildObject(gameObject, "MenuSelect/Menu/FreeModeMenuButton/VIP_HEvent", false);
            //GameObject childObject6 = UTY.GetChildObject(gameObject, "MenuSelect/Menu/FreeModeMenuButton/ライフモード", false);

            // FreeModeSelect.Awake()

            // 강제 활성화시 오류
            //SetMethod(__instance, "MenuSelect/Menu/FreeModeMenuButton/ストーリー");
            //SetMethod(__instance, "MenuSelect/Menu/FreeModeMenuButton/日常");
            SetMethod(__instance, "MenuSelect/Menu/FreeModeMenuButton/夜伽");
            //if (DailyMgr.IsLegacy)
            //{
            //    SetMethod(__instance, "MenuSelect/Menu/FreeModeMenuButton/VIP");
            //}
            //else
            //{
            //    SetMethod(__instance, "MenuSelect/Menu/FreeModeMenuButton/VIP_HEvent");
            //}
            //SetMethod(__instance, "MenuSelect/Menu/FreeModeMenuButton/ライフモード");
        }
 /// <summary>
 ///
 /// </summary>
 /// <param name="__instance"></param>
 /// <param name="test"></param>
 private static void SetMethod(SceneFreeModeSelectManager __instance, string test)
 {
     MyLog.LogMessage("CreateItemEverydayList:" + test);
     try
     {
         GameObject childObject = UTY.GetChildObject(__instance.gameObject.transform.parent.gameObject, test, false);
         childObject.SetActive(true);
         childObject.GetComponent <UIButton>().isEnabled = true;
     }
     catch (Exception)
     {
         MyLog.LogError("CreateItemEverydayList:" + test);
     }
 }
Esempio n. 3
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        public static void OnSceneFreeModeSelectAwake(SceneFreeModeSelectManager mgr)
        {
            if (!EnableAllFreeModeItems)
            {
                return;
            }

            var root      = mgr.gameObject.transform.parent.gameObject;
            var buttonObj = UTY.GetChildObject(root, "MenuSelect/Menu/FreeModeMenuButton/夜伽");

            buttonObj.SetActive(true);
            var button = buttonObj.GetComponent <UIButton>();

            button.isEnabled = true;
        }