Esempio n. 1
0
        public void RequestChangeApplicationMode(ApplicationMode mode)
        {
            if (m_ChangingMode)
            {
                Debug.LogError("Can't change mode while changing other");
                return;
            }
            m_ChangingMode       = true;
            m_NewApplicationMode = mode;

            List <SceneReference> sceneReferencesForMode = m_ModeScenes[mode];

            m_SceneReferencesToLoad = sceneReferencesForMode
                                      .Where(reference => !m_RunningScenes.Any(data => data.HasSameScene(reference)))
                                      .ToList();
            m_SceneDatasToInitialize = new List <SceneData>();

            m_SceneDatasToUnload = m_RunningScenes
                                   .Where(data => !sceneReferencesForMode.Any(data.HasSameScene))
                                   .ToList();

            m_ScenesToLoadCount = m_SceneReferencesToLoad.Count();

            foreach (SceneReference sceneReference in m_SceneReferencesToLoad)
            {
                SceneData.CreateAsync(sceneReference, OnSceneLoaded);
            }
        }