Esempio n. 1
0
 /// <summary>
 /// Add a collider to the entity.
 /// </summary>
 /// <param name="c"></param>
 public T AddCollider <T>(T c) where T : Collider
 {
     Colliders.Add(c);
     c.Entity = this;
     c.Added();
     Scene?.AddColliderInternal(c);
     return(c);
 }
Esempio n. 2
0
 /// <summary>
 /// Add a collider to the entity.
 /// </summary>
 /// <param name="c"></param>
 public T AddCollider <T>(T c) where T : Collider
 {
     Colliders.Add(c);
     c.Entity = this;
     c.Added();
     if (Scene != null)
     {
         Scene.AddColliderInternal(c);
     }
     return(c);
 }