// Start is called before the first frame update void Start() { SaladRecipe = Salad.GenerateSaladOrder(); Label.SetText(SaladRecipe); int count = (SaladRecipe.Length + 1) / 2; TotalTime = timeofeach * count; RemainTime = TotalTime; scalefactor = new Vector3(Time.deltaTime / TotalTime, 0, 0); scoreForFinish = scoreForeach * count; }