Esempio n. 1
0
        public void sendNotification(string track, string artist)
        {
            //Check Snarl running or not.
            if (snarl_object.isSnarlRunningLocally())
            {
                //Register app with Snarl.
                snarl_object.register(appName);
            }

            else
            {
                MessageBox.Show("check Snarl running or not", "Snarl Not Found", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
            }

            if (String.IsNullOrEmpty(artist))
            {
                artist = "UNKNOWN";
            }

            string CoverUrl = getAlbumArt(track, artist);

            string icon = !String.IsNullOrEmpty(CoverUrl) ? CoverUrl: getCurrentWorkingDirectory();

            //Send notification to Snarl.
            snarl_object.notify(appName, null, track, artist, timeout, icon);
        }
    public static void Main(String[] args)
    {
        string hostname = "127.0.0.1";
        int    hostport = 9887;
        string appName  = "HelloSnarlApp";
        string icon     = "http://a0.twimg.com/profile_images/1100695109/snarl_logo_2008a_normal.png";
        string title    = "Notification from";
        string message  = "HelloSnarl";
        string timeout  = "5";

        SNP snarl_object = new SNP(hostname, hostport);

        if (snarl_object.isSnarlRunning())
        {
            Console.WriteLine("Yes snarl is running");

            snarl_object.register(appName);
            snarl_object.notify(appName, null, title, message, timeout, icon);

            /*According to Snarl Developer Guide "When your application exits, it should unregister with Snarl."
             * If you want you can remove snarl_object.unregister because when you
             * quit snarl it will automatically unregister your application.*/

            snarl_object.unregister(appName);
        }
        else
        {
            Console.WriteLine("Snarl not running");
        }
    }